@swatelite798
Joined on April 28th, 2019, this user has been a member for 2,594 days and is the 18,496th person to register an account.
Has 5 submissions, the first one uploaded on May 2nd, 2019 and the most recent on June 16th, 2019.
Of those, 0 have been featured and 0 have won Users' Choice.
On average, each submission earns 3,504 downloads.
In total, they have been download 17,524 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 35 stickfigures.
On average, when this user rates stickfigures, they are 92% positive.
Has made 43 comments on non-activity pages of the site. Alternatively, this user has made 116 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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Why does this need to be ok, I\’ll probably update it when my character is complete.
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Oh thanks
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I agree with you on the limitations of just 384 nodes. This drawback limits creativeness for a unique style
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What is a PFP?
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God i wish i had and understood Flash and all, otherwise i’d be using that instead of SN honestly. The fact you can draw the individual parts is just so much easier to use, maybe i should do something like that with SN. It’s just that the legendary simplicity and ease of use of SN just drags me back everytime.
This is why i keep pleading for SN 3D, because it could really compete with the big guys like Flash. Yes for a while it’d be probably mocked by giants like Flash and Adobe Animate but in time, i know Ralph would get it going.
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Yeah, but sticknodes was made for 2-d animation, and image how hard it would be to make stickfigures based off of images
You’ve have to make the width, the shap, etc all together, just for it to work.
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It’d be hard
But it’s hard in every programI know what Ralph’s like, he could simplify it
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He definitely could.
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I agree with you on the limitations of just 384 nodes. This drawback limits creativeness for a unique style
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Is it ok if u realease your pfp character?
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What is a PFP?
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Why does this need to be ok, I’ll probably update it when my character is complete.
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Oh thanks
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Um ok
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That picture was never animated, all I simply did was just put them in places. I necessarily don\’t have a tip for you, come watch my videos and look at my style (walking animation is pretty dull)
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Sounds dumb
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Do you ever had a hard time animating that? Cause i finally watched some and theyre all jumpy and smooth meaning you cant put delay frames that much.
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That picture was never animated, all I simply did was just put them in places. I necessarily don’t have a tip for you, come watch my videos and look at my style (walking animation is pretty dull)
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Actually, Thats pretty good.
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Like what
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I\’ll try and do my best.
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It is with unfortunate news that I am not able to create a revamp engineer mask simply because of node limitations (Ralph, please raise it to 450 or something). That being said will make something else to make up for this.
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That\’ll do
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Back looks a little weird
It does but that’s the way it looks
Oka
Movie clips are so gonna be useful for these
That is why I created every angle
very nicely made, all the angles, very consistent