• Replying to comment by: UnknownNo, but you’d be dead wrong if you claimed that they didn’t

    Animation skill-level isn’t based on background and detailed sigs. What you are claiming is all related to ART. NOT ANIMATION. ANIMATION is about the movement of your background and sigs. Not the other way around…or how you say it: “switch.”

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  • Replying to comment by: PermaIt’s not a personal problem with you specifically. You proba

    I see. Then now I know that Epitaph is an intricate boi who loves detail in character. Well, I guess it is time to try makin’ him happy with the character designs soon. :^)

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  • Replying to comment by: UnknownIn 4 years, you still haven’t learnt decent OC design. Wow,

    Ironically, you have not seen my character information videos back in 2015. And I recently remastered an oc of mine.

    Question: What’s your problem with me?

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  • Elisa Rverend
    •In: The Fight For The Cube (T.F.F.T.C.) and Much, Much More…
    •Full Name: Elisa Rverend (Remastered)
    •Age: 19
    •Gender: Female

    Personalities:
    •Stubborn
    •Paranoid
    •Feminine-like
    •Courteous
    •Grievous
    •Daring
    •Persistent

    Physical Desc.:
    •Height: 5’7
    •Neon Blue Streaks Accompanied by White Frizzled Hair
    •Skinny Build
    •Small Bust (I have no idea on how to measure nor do I want to…)
    •Slender face
    •Blue Eyes (not showed here)

    Weaponry:
    •Sretch’s Sword (Unbreakable sword that has black aura)
    •Jetpacked-Boots

    Abilities:
    •Currently None

    Weaknesses:
    •Guilt Overrides Elisa’s thought process, denying her of any sort of actions she wishes to take.
    •Overwhelming and Numerous (as in over 20 enemies) foes, cutting off Elisa’s energy to deal with.

    4
  • Profile picture of TB34

    TB34 changed their profile picture 7 years, 9 months ago

  • Title says it all. Happy 4th-year of animating with Stick Nodes TB34!

    Sept. 21st 2014 – Now. 🙂

    People who can vouch my years of animating: Sean and Ralph.

    Thank you Ralph for making animation an amazing hobby I love.

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  • Hey look. an art.

    1
  • Replying to comment by: Explosive BulletI learn't how to do all this in 5 hours in Blender. Who nee

    Just you wait until innovators for the Stick Nodes community like Arcionek, Rome Lution, and soon me to implement such 3D elements.

    I really love Blender tho. :^)

    (also, I need SN 3D. Can\’t do much with just 2D ;))

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  • Replying to comment by: Mr_kWKDEvery day I think I’m improving then I see Thisbe and all wh

    Then…let yourself have a look at what I have to say. I have been animating for almost 4 years. That is a long time. It takes a while to get as good as me, and even better if you have more dedication. No doubt, you and everyone else have as much potential as those who have been animating for a short while. Keep your chin up and look forward instead of down. You\’ll get to where you want to go if you have an optomistic attitude. :3 Now recover those dreams and hopes because I hope you are going to stay content and keep doing what you love.

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  • [Gif faster than how I saw it on Stick Nodes]

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    • Holy Sht this is glorious

      2018-09-09 15:21:46 UTC 0
    • Sexy as hell did

      2018-09-09 15:30:58 UTC 0
    • Holy sh*t

      2018-09-09 15:51:29 UTC 0
    • very nice

      2018-09-09 15:51:57 UTC 0
    • :0

      2018-09-09 16:24:22 UTC 0
    • Very good

      2018-09-09 16:29:38 UTC 0
    • Every day I think I’m improving then I see Thisbe and all what is left of my hopes and dreams are deleted

      2018-09-09 22:06:20 UTC 0
      • Replying to: Mr_kWKDEvery day I think I’m improving then I see Thisbe and all wh

        This

        2018-09-09 22:06:43 UTC 0
      • Replying to: Mr_kWKDEvery day I think I’m improving then I see Thisbe and all wh

        Then…let yourself have a look at what I have to say. I have been animating for almost 4 years. That is a long time. It takes a while to get as good as me, and even better if you have more dedication. No doubt, you and everyone else have as much potential as those who have been animating for a short while. Keep your chin up and look forward instead of down. You’ll get to where you want to go if you have an optomistic attitude. :3 Now recover those dreams and hopes because I hope you are going to stay content and keep doing what you love.

        2018-09-10 03:33:11 UTC 0
  • Currently polishing script for final animation_mp4.

    It has 15 pages worth of story, and contains the choreography I made for myself to animate. There may be some familiar faces you\’ll see in this final animation. I hope you\’ll enjoy it as much as I enjoy animating.

    If you have any questions to ask, feel free to tell it. 🙂

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  • Replying to comment by: UnknownEw, I don't like those.

    We all have our opinions. See ya

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  • Replying to comment by: UnknownI don't watch stuff with basic stuff or just fight scenes.

    Well sorry to break it to ya, but that isn\’t possible with those guys. Besides, this is a teaser for an animation showreel. Not a story animation.

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  • Replying to comment by: UnknownNo, I'm not saying just hair and wings, I'm saying DETAIL.

    oof. well sorry. I\’m basing it 100% off of Arcionek\’s and Charzard 56\’s characters: Natalie the Honeybee and Sakurai. Check that out and you\’ll know who they are.

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  • Replying to comment by: UnknownYes, of course. I know that they are essential to add charac

    In fact, I have a couple hair, wing, and other features for the stks. as of in the past. I didn\’t implement it here because of the horrific tragedies of working on the hair whilst animating the major part of the animation.

    You\’ll get your detailed figures in a bit Epitaph. I\’m really really close to finishing the main aspects of animation. Those details come in later on. :^)

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