@teamwest
Joined on March 30th, 2018, this user has been a member for 3,011 days and is the 7,006th person to register an account.
Has 20 submissions, the first one uploaded on April 2nd, 2018 and the most recent on March 19th, 2023.
Of those, 4 have been featured and 8 have won Users' Choice.
On average, each submission earns 6,847 downloads.
In total, they have been download 136,945 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 192 stickfigures.
On average, when this user rates stickfigures, they are 84% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 144 comments on non-activity pages of the site. Alternatively, this user has made 5,423 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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Fair, fair
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nah he hates her
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mmmmmmmmmmaybe
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wot?
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Holy shit that\’s awesome
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YES
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Oh yeah, I remember
Sup -
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Definitely
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I have a whole bio ready for his powers and shit, and I’m gonna share them with you
Hero of Embers (or simply) Ember
Abilities and SkillsFlame Burst: Able to generate an explosion almost anywhere in a short to medium range. Is activated with a click of the fingers. The explosions can be determined in size and power by how hard he intentionally made a concussive movement with his hands.
Combust Gunner: A submove of Flame Burst, is a long range laser shot ending in a fiery explosion. Is activated by a finger gunning motion of the hands and has to be charged before use instead.Ember Engulf: Able to engulf a part or parts of his body with searing hot flames. Can be used to on his hands and feet for punches and kicks. By mixing Ember Engulf and Flame Blast he can make his melee moves EXTREMELY explosive.
Blazing Eruption: Ember Engulf at its so-called peak. The Hero gains a fire like aura around him, and is a lot powerful than he was before he was set alit. All his moves are twice as powerful. Explosions are more fiery, shots home into enemies, melee moves hit harder and faster. This technique isn’t used much, and has to be charged before being activated.
Hyper Inferno: Not much is known about this technique but it’s apparently the third and final form of Ember Engulf. It could be called a sneak peak into the Hero’s natural evolution; where he will go and how much more powerful he will be when he gets there.
Spark Blitz: A quick but circumstantial burst of energy that allows him to accelerate and traverse faster than he usually does. Like an adrenaline boost, he’s significantly more able, speedy and agile with it activated. However, it can only be activated at certain speeds so he must build up momentum before then. There is an airborne version of Spark Blitz called Rocket Blitz and can be used to propel himself for a short moment in any direction.
Steel Hex: A fiery spherical shield with a honeycomb hexagon pattern. Used to protect himself from hard blows or absorb hits to fuel the next move below. Can also be activated anywhere near him like in front or behind him. It can also cover him completely. Most hits are blocked by Steel Hex but it can’t resist ones that are too powerful. He will have to wait for it to restore if that happens.
Flint Encore: When Steel Hex has absorbed enough kinetic energy from hits and blows, the hexagons can be released and will home into an enemy of the Hero’s choice. They explode on impact and go on for quite a long time before they disintegrate. If he wills so, he can shoot the hexs around him like a spread shot instead of having them home in on an enemy.
Miscellaneous Abilities
Flame Manipulation: He can manipulate any kind of fire. It doesn’t matter what it is, or whose it is. He can put them out or make them stronger.
Warmth: He’s constantly warm to the touch, and can control his temperature.
Illuminance: He can also emit light, and can control how much light is emitted and which part of his body will emit it.
Speed and Agility: He’s fast, flexible, agile and excels at parkour. Dodging is nothing but a hobby and freerunning is a pastime for him.
Strength: He’s strong. Not the strongest, but strong. His fast moves, dexterity, stamina and determination make up for what’s missing.
Martial Arts: If anything, he knows how to fight.
Intelligence: He’s not on a genius level of brilliance but he’s seriously clever, and witty enough to make sure no one forgets it.
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Sus
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Definitely
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Neat
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why don’t you make a duelist
like mine
http://www.hyunsdojo.com/community/viewtopic.php?f=48&t=22388
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Oh yeah, and the girl is based off of a skin btw
Then you’d be suprised who is actually creator of shy gal-
Oh, I know alright
Ever6 now and then you disappear and reappear with a completely different oc
It’s kinda weird, I know
I don’t always stick around for long in the community because of school and irl friends, stuff like that
I still like to show off what I’m working on now and then though
what happend to h.o.e./hero of emberd
Oh yeah, he’s still a thing
hehe i like the h.o.e abbreviation
I just realized they’re shy people
Shy Guys were certainly an inspiration