@thabestyt
Joined on January 2nd, 2018, this user has been a member for 3,096 days and is the 5,310th person to register an account.
Has 5 submissions, the first one uploaded on March 1st, 2018 and the most recent on October 28th, 2018.
Of those, 0 have been featured and 0 have won Users' Choice.
On average, each submission earns 3,605 downloads.
In total, they have been download 18,029 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 7 stickfigures.
On average, when this user rates stickfigures, they are 80% positive.
Also, they are typically 88% positive when rating animation spotlights.
Has made 314 comments on non-activity pages of the site. Alternatively, this user has made 5,052 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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One day your gonna get a call back from him, and your gonna answer it, and it’s gonna be epitaph
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Jojo in my opinion was good, but personally I believe part 3,1 and 5 were a bit boring, part 2 and 4 were my favorites, part 1 was amazing, part 5 was decent, and part 3….believe it or not, was half decent in my opinion.
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Necromancer abilities,
I’ll add some insight onto the lore of the necromancers but for now I’ll just explain the abilities.Move1: Causes a short tremor within the ground, not entirely sure what earth has to do with dead people but I couldn’t think of anything else but necromacers have some sort of strange connection with earth..?
Move2: most common moves known among everyone…makes dead people come back to life, can control them, blah blah blah
Move3: This is a move stolen from rogue lineage (sorry), it is the technique in which you bind your life force with another being (Only willingly). So it is most common to bind it with a zombie as they are always willing and it is easier to use the spell on them.
Move4: (also stolen) Once necromancers are more experienced with their zombie summoning skills, they are able to capture their zombies like a Pokémon (so they don’t always have to be in a graveyard). The zombies turn into light paper, and you can only make/hold around 10-19 at a time. These summoning papers can be distributed and given to others, and the zombie won’t attack the summoner no matter who it is.
(No super move made yet)
Passive abilities:
Poison and disease immunity.
Heals from zombies eating flesh.
Can talk/hear spirits and dead people. -
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Guys this may be a stretch but I think that’s a Jojo reference,
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Gang leader alway gotta be the biggest
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I’m really not here to add characters tbh, I just wanna add magic that I believe are cool/useful. I love making powers and stuff
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No homo but..
Male thiccness
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Oh trust me, more edgy stuff is coming…
(Necromancy)
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More Info provided in my post below
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I mean, the show/game/movie that quote is from
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where is that quote from?
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r i v e r
b a c k g r o u n d
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My next magic is necromancy, (Magic of the dead). I only have 3 moves, and haven\’t made an animation about it yet, (and 2 moves are stolen from rogue lineage,: Ligans, Reditus)
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*abilities
not trying to annoy btw, just wanna help. - Load More






Rogue lineage?
Epic