Replying to:TSMIt could work similar to the join nodes thing, you join the
Yea it doesn’t. It still needs to be pre-defined. Tho if possibility of predefining limbs was added, it would be more useful for swapping two defined limbs places. Like for example making looping walk cycle easier.
Problem is we’d need a way for a limb to be defined. Like some people would end up using arm and head as their legs.
It could work similar to the join nodes thing, you join the nodes of the animation, to the stickfigure. (This probably makes no sense)
Yea it doesn’t. It still needs to be pre-defined. Tho if possibility of predefining limbs was added, it would be more useful for swapping two defined limbs places. Like for example making looping walk cycle easier.
#sendfiles, #tutorials?
No like pre animated frames for movements like run walk jump