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    Certified Tea Drinkersubscribermega-noderfeatured-lvl1occiferuc-winner-lvl3 2021-12-21 03:18:45 UTC

    So now would be a great time to ask, how does the combat work?

    4
    • not sure what you mean, do you mean the damage system or how you activate the attacks or something else?

      2021-12-21 03:27:24 UTC 0
      • Replying to: Kingston ๐Ÿ’šnot sure what you mean, do you mean the damage system or how

        mainly gameplay, sorry for making it sound confusing

        2021-12-21 03:31:25 UTC 1
        • Replying to: Certified Tea Drinkermainly gameplay, sorry for making it sound confusing

          well basically you will have a joystick for moving, and a button for each attacks or move. There will be a button for:
          attack
          crouch
          jump
          mega attack
          block
          dodge
          dash

          And there will be health bars and a stamina bar

          2021-12-21 03:40:01 UTC 2
          • Replying to: Kingston ๐Ÿ’šwell basically you will have a joystick for moving, and a bu

            alright, cool

            2021-12-21 03:42:39 UTC 1
          • Replying to: Kingston ๐Ÿ’šwell basically you will have a joystick for moving, and a bu

            I thought you said smash bros percent based system.

            2021-12-21 04:19:32 UTC 1
            • Replying to: TimelostGamerI thought you said smash bros percent based system.

              its both kinda

              the health bar will be there, and it will go down and get redder as the player keeps getting hit and the more red it gets, the more further back the player will be hit and the more damage will be tooken

              2021-12-21 04:24:30 UTC 0
              • Replying to: Kingston ๐Ÿ’šits both kinda the health bar will be there, and it will go

                Sooโ€ฆ the more damage they take, the more damage they takeโ€ฆ
                I wouldnโ€™t suggest that in any kind of fighting game. In fact I would suggest the opposite. Damage scaling. Especially if the game is gonna be combo heavy.
                In smash, they have stale moves, which basically reduces the amount of damage a move does if itโ€™s used a repeated amount of times.
                I think itโ€™s like a counter of 9 and the amount of times you used a move within those nine is the amount the damage is reduced. Something like that.
                But itโ€™s toggleable
                So I think what you were suggesting is like the stamina mode they have.
                Tho Iโ€™m not 100% sure how the knock back works when itโ€™s on that mode.

                2021-12-21 16:33:02 UTC 1
                • Replying to: TimelostGamerSooโ€ฆ the more damage they take, the more damage they takeโ€ฆ I

                  yea, ngl idk how to make it knock you back more i might just do the healthbars gone you lose thing, and for combos I’m gonna make it you can only attack 5 times per combo so its not unenjoyable for the other player

                  2021-12-21 16:56:00 UTC 1
                  • Replying to: Kingston ๐Ÿ’šyea, ngl idk how to make it knock you back more i might just

                    So the max amount of hits a true combo can have is 5
                    Thatโ€™s pretty good.
                    Well I think for like 1 move
                    If you use other other moves it can be trueโ€ฆ wait. Lol this is super confusing.

                    2021-12-21 18:11:37 UTC 1