@vkzerokiwii
Joined on March 2nd, 2021, this user has been a member for 1,919 days and is the 48,012th person to register an account.
Has 0 submissions and to be honest, that's just sad.
On average, when this user rates stickfigures, they are 100% positive.
Has made 1 comment on non-activity pages of the site. Alternatively, this user has made 12 comment on actual activity pages of the site.
This member is not a Users' Choice voter.
Show More-
Replying to comment by:
Se não quer deixar eu ser kk
English tradution
If you don’t want to let me be lol -
-
Replying to comment by:
Thansk for all
-
Replying to comment by:
Any can help me please
-
Hey any can help me please, i send a stick but he didn’t show up is it normal? I did everything I imported until the thumbnail but it wasn’t
-
Any can help me please
-
You have to wait for 2 – 3 days for your figure to show up, Ralph has too many fig submissions sent to him and he might delay some few ones, But if your submission is low-quality it might get rejected
-
It takes 1 week or two, just wait dude
-
Submissions are manually reviewed for approval and put on a queue throughout the week.
They are usually seen like day or two after submitting (due to just sheer amount of submissions), and then put into queue or rejected.
It’s just matter of waiting, you’d be emailed if it got published aka accepted and went through the approved queue.
-
Thansk for all
-
-
Replying to comment by:
In all my animations I always use the interpolation am I doing it wrong?
-
Replying to comment by:
Thanks 🙂
but how do I make animation slow down and it doesn’t get bad -
Ok, I fixed the animation. Tell me if it looks good please
-
This was quite a good improvement! good work.
-
Replying to:
Thanks 🙂
but how do I make animation slow down and it doesn’t get bad-
Replying to:
lower the framerate(FPS), but not too much
-
-
-
rather than ask “if it looks good” ask “what can i improve”
it just opens up for better discussionso right off that bat, you’re moving 1 limb
never do that
ever
it looks like a robotwhat you should do is create pose 1 (the start/standing pose)
then pose 2 (the goal/end pose – in this instance, giorno with his arm extended behind him in a dramatic fashion)then you fill in the in-between frames
at that point, you can even cheat with “add tweened frame” where the app does (most) of the work for you (keep feet locked in place or whatever is applicable, though, you will need to do fine adjustments like this if you use “add tweened frame”)-
Replying to:
In all my animations I always use the interpolation am I doing it wrong?
-
-
-
Replying to comment by:
It was unintentionally I think I clicked to post too many times: v
-
Here my animation 🙂
-
Ok, Here are some tips.
-Add more “inbetweens” at the beginning and end of each movement.
-When movements come to a stop, add a slight bounce to them
-intense glow effects are strange-looking when used on multiple attached figures, an actual aura figure or a movie clip would give a better look. -
Also dont spam
-
Replying to:
It was unintentionally I think I clicked to post too many times: v
-
-
-
Here my animation 🙂
-
Replying to comment by:
Oh, I\’m sorry, I sent it to my friend, but I sent it on my ipad and I can\’t save it on the computer I\’m going to try to save it and I\’m going to edit the post so you can see it
-
Hi, i use the stick nodes for any years but im not so good any can help me to animate a person punching :v please.
-
I don’t think the file is properly showing, though I could try to see if I can convert this in the messaging app
-
Replying to:
Oh, I’m sorry, I sent it to my friend, but I sent it on my ipad and I can’t save it on the computer I’m going to try to save it and I’m going to edit the post so you can see it
-
-
-
