@wowpower
Joined on March 16th, 2019, this user has been a member for 2,656 days and is the 16,996th person to register an account.
Has 5 submissions, the first one uploaded on April 27th, 2019 and the most recent on August 9th, 2021.
Of those, 2 have been featured and 3 have won Users' Choice.
On average, each submission earns 13,672 downloads.
In total, they have been download 95,706 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 31 stickfigures.
On average, when this user rates stickfigures, they are 100% positive.
Has made 18 comments on non-activity pages of the site. Alternatively, this user has made 5 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
Show More-
-
Replying to comment by:
B)
-
-
-
-
-
Replying to comment by:
I have come to the realization several months later that this is a bot and no longer feel as noticed as before.
-
-
Alright I’ll keep it to thesible stuff I think.
1- Rotate 90 Degrees Button
2- A “copy library” button to copy the current stickfigure and movieclip library to another project.
3- Mass frame delete button. Obviously there would be many warnings before it actually happens to avoid a buttdial situation.
4- This one is just a wishlist but a “animate text field” button. Most video games use a style of making letters appear 1 by 1. This would just make it automatically happen without the user having to indivudially make a frame for each new letter. Preferably allowing sounds and the speed of the animation to be chosen.-
i like these ideas
-
1. While I understand the appeal of that, making a dedicated button for it and taking up UI space is kinda unnecessary. Since not always you need to rotate smth 90 degrees it becomes a very situational tool, which you might as well just do the math and add 90 degrees to the number.
2. I approve of this. Would make also ArcFi stuff or such way more bearable due to simple fact each move doesn’t actually create another instance of the stick. Instead you could import entire moveset with a project and need only so little of the new sticks.
3. I think Ralph plans on working on reworking frame panel or smth from our previous talk. So that might be on the list already.
4. Very useful. Just could get problematic cause is it supposed to work on its own timing, every frame, or what? What about delayed frames or what if you wanted to give a pause to the text? It gets kinda wonky and might be need to be worked on more in-depth for the best use. -
-
-
This is the group Iโve been waiting for.
-
Replying to comment by:
Woah I got noticed.
-
-
-
-







