Edit (July 30th): Version 1.7.2 was uploaded to the App Store last night. As of right now, I can’t tell you exactly when it will be available for download. Unlike Android, Apple has to manually approve every update. In the past, this has taken about 2-5 days. The last update (1.6.3) only took a few hours, though.

Basically what I’m saying is to expect the update at any possible moment. Hopefully soon!
Will post here when the update is live as well as on the Facebook and Google+ pages!
I am also aware of a bug in Android where exporting an MP4 at a width that isn’t a multiple of 16 causes the video to come out skewed. This will be fixed in Android’s 1.7.2 update coming out soon!
Edit (July 12th): Version 1.7.1 was just pushed out to all Android markets. Nothing major, just some tweaks. The main purpose of this update was to include better analytics tracking behind-the-scenes so I can more easily track down any bugs concerning MP4 exporting. There were a few minor changes though, as listed below.
Changelog for version 1.7.1
- The “Stop” button now resets zoom to 100% (instead of double-tapping like before).
- Added onion skin to v-cam to see where it is in the previous and next frames.
- Increased size of the scrollbar for frame thumbnails.
The iOS version of this update will be released soon!
Below is the original post for the release of 1.7.0.
So the 1.7.0 update is finally released (on Android)! This update has a lot of minor additions and changes, but the biggest one is the addition of a v-cam!
What is a v-cam?
Some of you may be unfamiliar with the term v-cam.
I believe it was a term coined by a popular Flash Actionscipt object that would essentially act as a camera, a virtual camera, for animations. This would allow the animator to move it around and scale it to simulate a real camera rather than having to move all of the objects in the scene instead.
The GIF above illustrates the v-cam in action in Stick Nodes. In Stick Nodes, you need to double-tap the canvas area to enter into Camera Mode. When in Camera Mode, you can move and scale the camera as you wish. Clicking away from the camera’s bounding box or double-tapping again will exit Camera Mode.
This double-tap replaces the “double-tap to return to 100% zoom” functionality. I don’t feel like many people were using that, but if you were, I plan to re-add the feature to the Stop button (tapping the “Stop” button will return you to 100% zoom starting in 1.7.1).
Changelog for version 1.7.0
- V-cam functionality added! Double-tap to enable or disable Camera Mode. In Camera Mode, you are able to essentially move and zoom the “camera” rather than having to move and scale each stickfigure!
- Added background color and background image functionality to Create Mode, will make tracing possible!
- Improved MP4 exporting (Pro only). MP4s should export faster and in better quality (only if you have Android 4.3 or later, if not, the old method will be used).
- Added over 40 new sounds (Pro only). Look for the majority of them beginning with the words “Effect”, “Hit”, “Voice”, and “Monster”.
- Changed FPS limit to 60. Any FPS over 20 will automatically disable tweening, though.
- Increased maximum zoom to 800% from 500%.
- Background images can now scale in the x and y direction past the bounds of the animation.
- Many other minor tweaks and fixes.
If you noticed, the MP4 export process has been greatly improved (for Android users with Android 4.3 or later). This new process exports MP4s incredibly fast and at great quality!
I plan to bring this over to the iOS 1.7.0 update if it is possible, it is the one thing holding up the iOS release of 1.7.0.
What about iOS?
Well like I just mentioned, I need to look into a way to improve the way MP4s are exported on iOS devices. If I can find a way to speed it up like Android, I will have to work on that for a few days. That will be the only thing holding up the iOS release of 1.7.0. No estimated date yet, but it won’t be too long.
What’s next in 1.7.1?
That’s a secret. 🙂
Okay, that’s all from me. Everyone go create something cool with the v-cam.
Might I recommend a Madness animation animated at a non-tweened 24 FPS, using the v-cam for an awesome cinematic feeling?
Do it.

I guess I’ll be waiting for the IOS version to come out.DANG NINJAS CHOPPING ONIONS IN MY HOUSE AGAIN!
You really need to, you know, NOT have ninjas in your house..
o_o
Don’t worry I obliterated them with my own meteor!???????
K…
Lmao.
My god, are you serious! The update it out! :O
(Enters the APP STORE and tries to search for the update)
🙁 Ios has got to wait a little longer. WHY RALPH! Why!
Because a Windows computer is his main work station, so he does that at first. For IOS he has to change a few things since IOS has different coding n stuff.
Ye.
Best way to describe it.
Huehuehuehuehuehue.
And the other thing about having to change stuff to get MP4 Upgrade thing on IOS and stuff stuff
Still Best way to Describe it. c:
That’s actually pretty accurate, lol.
I used Java/LibGDX to make Stick Nodes, which makes it easy to develop cross-platform.
I do all my work on my Windows computer, and when the update is done, I push the code over to my Macbook (since Apple only allows iOS development done with their products).
Once the code is in place, I do any additions that are platform-specific. In the case of 1.7.0, everything is good – but the MP4 encoding optimization I did for Android is Android-only, so now I need to just do the same for iOS.
: )
Lol, acting like it’s simple and won’t actually take you months to work out.
All I saw in the email notification I got for this comment was “blockquote” and I knew it was you.
Who else would use a blockquote?
Indeed, who else but quagmire.
WHYYYYYYYYYYYYYYYY!!!!!!!!!!!!SiGGGGGGGHHHHHHHHHHHHHHHHHHGGGGGHHHHHGGGHHGGHGHGHGHGHGHGHGHGGGGGGGHHHHHHHHHHHGHGHGHGHGHGHGGH.I WILL DESTROY YOU!!!!!!!!!!HAAAAAAAAAAAAAA!!!!!!!!!! Pew pew pew boom.*throws tiny grenade down toilet*.
I will remove your entrails and line them with live electrical wire. c:
thats the only thing you can come up with
No. I can be much worse. How about drowning you in chlorine and hanging you by a tree by your entrails, still lined with live electrical wire and barbed wire. Even so, I can be much worse, my mind is dark. c:
Can it be my turn
you hang it on a tree SURE…. nobody will find out that a dead person is hanging by a tree and the FBI wont definitely find fingerprints on it and lead it to you (SARCASM)
(sarcasm: the use of irony to mock or convey contempt)
Everyone on this site is weird.
Including yourself.
But Sean even more.
Im of those persons who really used the double tapping for return to 100% zoom;-;
Anyway, v-cam its great for me and also the exporting thing (even when im in not pro<_<)
Cant wait for see whats gonna have 1.7.1!
Already have the Stop button doing the 100% thing and onion skin for the v-cam in 1.7.1, probably will be uploaded today (lol iOS).
why hasn’t anybody mention the more than 20 FPS
Idk.
O l
Em… Wut XD
I’m waiting for the 60fps collab.
Lol, 60 fps is way too hard, 15 is the best to me.
I use 10..
Am I de only one?…
;-;
10 ? Omg. How can you make smooth animations with such small fps?
Since I use a smaller FPS I just do medium sized movements each frame, still the same amount of easing Lel. Isn’t that kind of obvious?.. c:
Yeah it’s definitely possible with just 10fps. With tweening that’s actually 30fps so it’s even more possible.
No one cares about that.They were in it for the v-cam in the beginning.And so was I.Time to DIE,TRAITORS!
I’m surprised by the amount of people that wanted the FPS limit raised actually. People would use that one method to get around the limit and make 24fps animations.
How is this for dark?I will kidnap you,Put you in chains,Only to find that you will be torn to pieces,but after,they didn’t finish you,they had even worse things to do! But it doesn’t even know what to do with the same time as the most important thing is that the government has been a long day of the year of high school students and faculty members and friends are the best thing about the future of a sudden you have to be the best thing about the new update
Lemme try
I will remove your brain core and your insides and feed it to wolves and hang your hand to a chain and stab it so both of your eyes fall out AnD iF i FiNd AnY pArT oF yOu I wIlL dOuSe YoU iN gAsOlInE aNd lIt YoU oN fIrE
not much of an attempt but worth it
I’ll drown you in chlorine and bleach, forcing your mouth and eyes open, then I’ll take you out, remove your entrails through your mouth, line your tongue with barbed wire, line the entrails with live electrical wire, hang you by your entrails, sew you back up, put soap in your eyes, then weekly I will pour battery acid in your mouth.
Gud ’nuff, m80.
Why am I saying this.. I’m soz m80 I just wunna prove my worthiness to brutality..
L
Please stop, I am about to vomit.
HUEHUEHUEHUEHUEHUE
Dang My type didn’t work.Sowwy.My torture talk has ended.ya.
The update is great but I’m a bit sad, because I was part of the users that where double tapping to return to the normal zoom. Since piching is kinda hard on my phone, it’s a bit annoying, but that’s fine, I forgive you Ralph, the update is awesome 8)
I’m used to double tapping too.But luckily,I have an iPad.Plus,if you turn it back to normal screen size,and if it’s very close to the border line,it’ll return to normal.
One more person mention the double tap for 100% thing. I dare you. Go on.
Stop button 100% fix soon.
Hey what’s up with no double tap to go back to 100%?
It’s confusing and annoying.
🙁
Things Ralph does often has that effect on people.
Alright, that’s it. Everyone is getting it now.
Lmao, very good ban hammer. Doit.
Who’s that horse riding guy at the end of the gif? Sean?
8)
Double tap for 100%.WE WANT IT BACK! ?