New Version (1.7.0) (iOS On July 30th)

Edit (July 30th): Version 1.7.2 was uploaded to the App Store last night. As of right now, I can’t tell you exactly when it will be available for download. Unlike Android, Apple has to manually approve every update. In the past, this has taken about 2-5 days. The last update (1.6.3) only took a few hours, though.

Stick Nodes iOS

Basically what I’m saying is to expect the update at any possible moment. Hopefully soon!

Will post here when the update is live as well as on the Facebook and Google+ pages!

I am also aware of a bug in Android where exporting an MP4 at a width that isn’t a multiple of 16 causes the video to come out skewed. This will be fixed in Android’s 1.7.2 update coming out soon!


Edit (July 12th): Version 1.7.1 was just pushed out to all Android markets. Nothing major, just some tweaks. The main purpose of this update was to include better analytics tracking behind-the-scenes so I can more easily track down any bugs concerning MP4 exporting. There were a few minor changes though, as listed below.

Changelog for version 1.7.1

  • The “Stop” button now resets zoom to 100% (instead of double-tapping like before).
  • Added onion skin to v-cam to see where it is in the previous and next frames.
  • Increased size of the scrollbar for frame thumbnails.

The iOS version of this update will be released soon!

Below is the original post for the release of 1.7.0.


So the 1.7.0 update is finally released (on Android)! This update has a lot of minor additions and changes, but the biggest one is the addition of a v-cam!

What is a v-cam?

Some of you may be unfamiliar with the term v-cam.

I believe it was a term coined by a popular Flash Actionscipt object that would essentially act as a camera, a virtual camera, for animations. This would allow the animator to move it around and scale it to simulate a real camera rather than having to move all of the objects in the scene instead.

Stick Nodes camera vcam

The GIF above illustrates the v-cam in action in Stick Nodes. In Stick Nodes, you need to double-tap the canvas area to enter into Camera Mode. When in Camera Mode, you can move and scale the camera as you wish. Clicking away from the camera’s bounding box or double-tapping again will exit Camera Mode.

This double-tap replaces the “double-tap to return to 100% zoom” functionality. I don’t feel like many people were using that, but if you were, I plan to re-add the feature to the Stop button (tapping the “Stop” button will return you to 100% zoom starting in 1.7.1).

Changelog for version 1.7.0

  • V-cam functionality added! Double-tap to enable or disable Camera Mode. In Camera Mode, you are able to essentially move and zoom the “camera” rather than having to move and scale each stickfigure!
  • Added background color and background image functionality to Create Mode, will make tracing possible!
  • Improved MP4 exporting (Pro only). MP4s should export faster and in better quality (only if you have Android 4.3 or later, if not, the old method will be used).
  • Added over 40 new sounds (Pro only). Look for the majority of them beginning with the words “Effect”, “Hit”, “Voice”, and “Monster”.
  • Changed FPS limit to 60. Any FPS over 20 will automatically disable tweening, though.
  • Increased maximum zoom to 800% from 500%.
  • Background images can now scale in the x and y direction past the bounds of the animation.
  • Many other minor tweaks and fixes.

If you noticed, the MP4 export process has been greatly improved (for Android users with Android 4.3 or later). This new process exports MP4s incredibly fast and at great quality!

I plan to bring this over to the iOS 1.7.0 update if it is possible, it is the one thing holding up the iOS release of 1.7.0.

What about iOS?

Well like I just mentioned, I need to look into a way to improve the way MP4s are exported on iOS devices. If I can find a way to speed it up like Android, I will have to work on that for a few days. That will be the only thing holding up the iOS release of 1.7.0. No estimated date yet, but it won’t be too long.

What’s next in 1.7.1?

That’s a secret. 🙂

Okay, that’s all from me. Everyone go create something cool with the v-cam.

Might I recommend a Madness animation animated at a non-tweened 24 FPS, using the v-cam for an awesome cinematic feeling?

Do it.

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MTGlowman2003D4v1ddd44 anims (probably)Caleb MoorheadDARKNESS (Furryfyre) Recent comment authors
DmLan

Copy this comment and put your name below if your animations aren’t tweened.
– DmLan









DmLan

I found a very special guy on my server which really looks like Teodorninja to me for some reasons.
http://image.noelshack.com/fichiers/2016/27/1467658960-20160704-205635.jpg

AidieA
AidieA

Ralph, when is 1.7.0 coming out for iOS?

Onehighjump
Onehighjump

Levels of annoying
level 1: https://youtu.be/dQw4w9WgXcQ
level 2: https://youtu.be/ZyhrYis509A
level 3: (grab headphones and put on full volume) https://youtu.be/-v9zQkTQNA4
level 4: https://youtu.be/DYEnhzvFBHI
Level 5: https://youtu.be/IvxRsDpXPGo

Warning: never Click 5 NEVER… NEVER EVER >:(

DmLan

I clicked on the number 5.
I’ve lost my ears.

DmLan

Oh god is it wrong if the number 2 fills me with nostalgia?
Don’t laugh at me please, but I used to sing this song with my sister.
DO NOT LAUGH. PLEASE.

Radioactivedog
Radioactivedog

Ha.

Radioactivedog
Radioactivedog
Crisis Chaos
Crisis Chaos

I’m surprised that flute version wasn’t on the intro on the deadpool. XD

Onehighjump
Onehighjump

How to kill people:
Chillin’ with a hair tie, no makeup, with some sweatpants on
You know I can always be that guy
You can think about be me all night long
But I think you need something to think of me
Something that will keep you warm
And show you we can be more than just this
So baby if you are not ready for my kiss

Bio Animations

Excuse me, I must bleach my eyes and then cut them open with a razor blade.

Onehighjump
Onehighjump

okay c:

Butters
Butters

Yo Ralph wheres the update for IOS

James

Probably this month, I presume.

Planet414

Shoot, I probably should have put my YouTube name there lol

FlamesStudiosXZ Gaming Time

YEAH IKR!

Berke381
Berke381

İ think i am too late.

DmLan

Holly pepperonis Berke is back

Jake
Jake

Does the original (not pro) have a watermark in all the time?

FlamesStudiosXZ Gaming Time

It must be a lie ITS NOT EVEN RELEASES UGHHHHH

Anonymous

it is, not for iOS