Edit (July 30th): Version 1.7.2 was uploaded to the App Store last night. As of right now, I can’t tell you exactly when it will be available for download. Unlike Android, Apple has to manually approve every update. In the past, this has taken about 2-5 days. The last update (1.6.3) only took a few hours, though.

Basically what I’m saying is to expect the update at any possible moment. Hopefully soon!
Will post here when the update is live as well as on the Facebook and Google+ pages!
I am also aware of a bug in Android where exporting an MP4 at a width that isn’t a multiple of 16 causes the video to come out skewed. This will be fixed in Android’s 1.7.2 update coming out soon!
Edit (July 12th): Version 1.7.1 was just pushed out to all Android markets. Nothing major, just some tweaks. The main purpose of this update was to include better analytics tracking behind-the-scenes so I can more easily track down any bugs concerning MP4 exporting. There were a few minor changes though, as listed below.
Changelog for version 1.7.1
- The “Stop” button now resets zoom to 100% (instead of double-tapping like before).
- Added onion skin to v-cam to see where it is in the previous and next frames.
- Increased size of the scrollbar for frame thumbnails.
The iOS version of this update will be released soon!
Below is the original post for the release of 1.7.0.
So the 1.7.0 update is finally released (on Android)! This update has a lot of minor additions and changes, but the biggest one is the addition of a v-cam!
What is a v-cam?
Some of you may be unfamiliar with the term v-cam.
I believe it was a term coined by a popular Flash Actionscipt object that would essentially act as a camera, a virtual camera, for animations. This would allow the animator to move it around and scale it to simulate a real camera rather than having to move all of the objects in the scene instead.
The GIF above illustrates the v-cam in action in Stick Nodes. In Stick Nodes, you need to double-tap the canvas area to enter into Camera Mode. When in Camera Mode, you can move and scale the camera as you wish. Clicking away from the camera’s bounding box or double-tapping again will exit Camera Mode.
This double-tap replaces the “double-tap to return to 100% zoom” functionality. I don’t feel like many people were using that, but if you were, I plan to re-add the feature to the Stop button (tapping the “Stop” button will return you to 100% zoom starting in 1.7.1).
Changelog for version 1.7.0
- V-cam functionality added! Double-tap to enable or disable Camera Mode. In Camera Mode, you are able to essentially move and zoom the “camera” rather than having to move and scale each stickfigure!
- Added background color and background image functionality to Create Mode, will make tracing possible!
- Improved MP4 exporting (Pro only). MP4s should export faster and in better quality (only if you have Android 4.3 or later, if not, the old method will be used).
- Added over 40 new sounds (Pro only). Look for the majority of them beginning with the words “Effect”, “Hit”, “Voice”, and “Monster”.
- Changed FPS limit to 60. Any FPS over 20 will automatically disable tweening, though.
- Increased maximum zoom to 800% from 500%.
- Background images can now scale in the x and y direction past the bounds of the animation.
- Many other minor tweaks and fixes.
If you noticed, the MP4 export process has been greatly improved (for Android users with Android 4.3 or later). This new process exports MP4s incredibly fast and at great quality!
I plan to bring this over to the iOS 1.7.0 update if it is possible, it is the one thing holding up the iOS release of 1.7.0.
What about iOS?
Well like I just mentioned, I need to look into a way to improve the way MP4s are exported on iOS devices. If I can find a way to speed it up like Android, I will have to work on that for a few days. That will be the only thing holding up the iOS release of 1.7.0. No estimated date yet, but it won’t be too long.
What’s next in 1.7.1?
That’s a secret. 🙂
Okay, that’s all from me. Everyone go create something cool with the v-cam.
Might I recommend a Madness animation animated at a non-tweened 24 FPS, using the v-cam for an awesome cinematic feeling?
Do it.

-_-
(5 seconds later)
X.X
How to kill Blueleaf
Step 1 : never release 1.7 for iOS.
Step 2 : ???
Step 3 : Enjoy.
What do those question marks mean? ???
Hmmmmmmmmmmmmmmmm… Also, that is how you kill a Blueleaf. Not a Blueleaf34. 😀
Lol. I was kidding of course, it seems like it’s working. Will be uploaded Wednesday or Thursday. Last time Apple approved the upload within a few hours, but before that it took days. So who knows.
If vcam comes tomorrow I will stream in shou telling all my followers to download stick nodes :0
I approve of your name.
first to read the new topic update
YES!YEEEEEEEEEESSSSS!HAAAAAAA HA HA HA HA HA HA HA HAAAAAAA HA HAA HA HA HA HA HAAA HAA HA HA HA HAH HAA HAHAHHHAHAHAHAHAHAHAHAH AHHHHH HAAAAAAAAA HA HA AHA AHAHAHA HE HE HE HE HE HAAAAAAAAAAAAAAAAAA HA HA HA HA HA HA HE HEE HEE HEE HAAAAAAA HA HA HA HAAAAAAAA HA HA HA HA HA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!(8 years later)HA HA HA HAAAAAAAAAA!!!!!!!!
You guys make sense only maybe 50% of the time.
Thank you.
im about to show you something so real Teo will argree with me
Lol.
Too funny yet Too real
Too funeal.
That sounds like an off brand chips that you would find at a barber store
let me get this straight, teodorninja, is a man who ruins big youtubers lives with stupid lies, calls people the N word, hates his fans, and talks crap about people behind there backs? ?
What?I don’t even know keemstar.
WHAT THE HECK IS A KEEMSTAR
yes
It’s not A keemstar.Its just keemstar.
Yes
Off stobrand barchips.
*store brand
I spelled Store Brand in creativity!!!!!!Er-I mean Stobrand.
*Remembers Dont hug me im scared* WHATS YOUR-
WHAT THE HECK IS A DONT HUG ME IM SCARED
look it up
That’s some good drug for kids.
Rememonthumiscarwhatyour
Jaimelespepperonislolcesttropdrole
HelOOOO?!?!?!No one is completely screaming at the top of their lungs when the update came?
Lol, I’m sure many didn’t notice since I didn’t make a post yet. I saw it went live earlier today.
Still away with family for the week so updates and stuff is a bit delayed.
As a result, enjoy not seeing me on the comment leaderboard all the time for the next week!
Sean isn’t even uploading the submissions.
Yeah, when you gonna do that sean!?!?!?
Ralph I have a problem when I wanna export my animation into MP4 it crashes since the update came out (iOS) my tablet it’s a stable dispositive I haven’t got any problems with exporting since the update came out :/ thx for reading this comment 🙂
Really sorry about that, it was a tough task getting the MP4 exporting working on iOS, and I was able to get it working on my iPad.
Any information you can provide will help. What device model are you using and with what iOS version? Does it crash every time?
Again, sorry about this, will be looking into getting a fix out very soon.
Noice
Ralph, since you’re putting sticknodes to PC, will you add transparency and/or sprites there?