September 21 – New version 2.4.7 out for iOS to fix app-freezing for iOS 12 users.
So I think it’s time for a new post, the last one has been edited to hell with all the additional releases.
Version 2.4.4 of Stick Nodes is now released, as usual, for Android devices!
Changelog (2.4.7)
- Fixes app freezing on iOS 12. This update will come to Android users soon, to keep version numbers the same.
Changelog (2.4.5 – 2.4.6)
- Nothing major, small tweaks. Version 2.4.6 is the update bringing these changes live to iOS.
Changelog (2.4.4)
- Lag options, use them to improve performance when animating (look under undo/redo buttons).
- Textfields now have a few fonts from which to choose.
- Zooming is much better and more responsive.
- Filters can be toggled to low/high quality, for lag.
- Option to have joined stickfigures scale with each other.
- Parallax is now applied to camera scaling, if the stickfigure scales with the camera.
- Watermark moved to be a project-wide option, either affecting all frames or no frames.
- Some bug fixes and other changes.
So yes, this update finally introduces some new fonts to use in your animations. I don’t want to go font-crazy (they eat up memory) but intend on adding some more in the future. I will gauge what people like/want and determine what to add later.
Personally though I’m more excited about the new zooming. IT’S SO SMOOTH LIKE SERIOUSLY ZOOMING SHOULD BE A GAME ITSELF GO AND DO IT RIGHT NOW.
Also with all the talk of the (fake) Stick Nodes demon all these months, I decided to actually add a (real) easter egg to the app. Good luck finding it… It’s highly underwhelming!
Skin Modding
Also a quick note, this update comes with the ability for users to re-skin the app as they please. There’s actually a group dedicated to it here. In fact, there’s already a dark theme, too.
The instructions aren’t too hard, but you do need to have a relative idea of how to navigate around files on your device in order to get everything in place.
- Create a folder called /skin/ in /Stick Nodes/ (or drop a folder called /skin/ into the Stick Nodes app files if on iOS, with iTunes)
- In it, place your modified textColors.txt and animationMenuAtlas.png – but place this PNG file in an appropriate sub folder /HD/ or /SD/
- (textColors.txt can be copied from internal app files, in the /assets/ folder)
- (animationMenuAtlas.png can be copied from internal app files, in the /assets/{HD or SD}/atlases/ folder – small devices only use SD assets folder)
- (How do you get into internal app files? Use an APK editor or find a link to download the files posted by someone online)
So your folder should look like:
/skin/HD/animationMenuAtlas.png (the 1024×1024 one)
/skin/SD/animationMenuAtlas.png (the 512×512 one)
/skin/textColors.txt

Guys! Raid Stick Nodes to make iOS first!
That will just make him do Android more as punishment.
And Google play updates are almost instant so Ralph can fix bugs found immediately. iOS has like a 2 day delay. You don’t want bugs on iOS do we?
Finally! The Newest Update 2.4.4!
What this is a finaly..?
the emotes say “ello to xo”
You may have some cool fonts but do you have the all powerful
BOokMaN oLD sTylE????
“maybe”
I’m taking that as a no.
i accidentally stepped on my dogs sh*t
:3
So when will the new update be released. I’m excited