Edit November 26th – This update is now live on the App Store, Apple got their one app-review employee up from his nap and he finally got around to it.
This sub-update gets its own post because while it is generally just a bug-fix patch, it does introduce a few new features.
Changelog (3.0.4)
- Added new filter, “Hue shift” (Pro only).
- (IOS) Fixed issue where downloading project/movieclip files would (1) break the file and (2) not be recognized as as Stick Nodes file.
- (Android) Fixed bug regarding using the back button to leave Movieclip Editing mode.
- Fixed bug where movieclip name would change upon save, causing duplicates in the library.
- Fixed bug where scaled-up movieclips would look weird.
- Fixed other rare bugs regarding movieclips.
- Fixed filter issue with tint & opacity.
- Added proper Japanese font to textfields, will only work with actual Japanese characters.
- Added “Nudge amount” input on the Arrows window to make each nudge a specific number of pixels.
- The Magnifier window can now zoom out. Also, you can choose to hide nodes. This makes it useful for you to see the entire scene while you’re working zoomed-in.
- Fixed a “Split segment” layering issue.
- Many small miscellaneous tweaks and changes
Okay so a neat new feature for Pro users is a new filter, Hue Shift. This was added because a certain member of the site was having temper tantrums and literally crying daily because this wasn’t a thing, but I won’t name names. It’s as it sounds, it shifts the hue of a stickfigure. Now you can truly recreate iconic JoJo scenes as shown in the GIF below-left.
Another minor addition is a change to the Arrows/Nudge window. You can now change the nudge amount which helps when repeating a certain movement amount over and over and is generally quicker than just 1 pixel movements. You can see this in action above-right.
And the final change is to the Magnifier window, allowing you to now zoom out and to hide the nodes. As you can see below, this allows you to see the overall scene while you’re zoomed-in working close-up to the nodes.
Also shout out to Nicky1612 for the epic JoJo figures used above.
There are more changes in this update. A lot of bug fixes, specifically involving movieclips.
I did add a proper “Japanese” font to textfields so Japanese users can now write properly. There’s a bit of a usability issue with Android keyboard with this where you need to press “enter” or select a suggestion to actual input your typed words, I hope to fix this eventually.
Resolved IOS Issues With Project/Movieclip Files
There was a long-running issue with IOS where, if you downloaded a project (.STKNDS) file with Safari (or I believe any browser/email app/etc) – the IOS system automatically would decompress it when it saved the file to your device. (It detected the file was compressed, which all project (not stickfigure) files are.)
This was not desired behavior and there seems to be no way around it. So in this update, I’ve added “nonsense data” to the beginning of project (and movieclip) files. Stick Nodes knows to skip this data when reading files, but the IOS system doesn’t – so it can no longer automatically “corrupt” project and movieclip files upon downloading them.
(This means even with this update, IOS users will not be able to *download* project/movieclip files that were not saved with 3.0.4+ because the IOS system corrupts them upon download. So if someone is sending you a file to download and it’s not opening in SN properly, it wasn’t saved with 3.0.4, probably. It needs to be re-saved.)
In addition, I’ve also added fixes to get the IOS system to properly recognize movieclip (.NODEMC) files as Stick Nodes files, so you can now “Open with > Stick Nodes” those files.
Thank You For Attending My TED Talk
Many other minor-minor things were changed, as well as fixing low/med “blur” and “glow” appearance to be more accurate, fixed anti-aliasing for circles, made the Smart-Stretch UI more responsive, when tapping the textbox text field the menu scrolls up to give you the best view of that box which is sometimes hidden behind the keyboard, optimizations for rounded segment performance, and probably other stuff I forgot.
Wow this is a long-ass post.
Fun fact, 3.0.3 was skipped because I borked uploading it to the App Store and Apple throws hissy fits if version numbers are the same, even for unused builds. Shame, too, because 3.0.3 had unlimited nodes.



Could u add an option to make a whole chain of nodes smart stretch in the modify branch tool? It gets really tedious when I want to make something smart stretch and a have to individually click all the nodes.
i think unless you’re making every single node in your stickfigure moveable you can just use modify branch to make those nodes static mi amigo and then it will work
i think
people be sleeping on “Modify Branch” and that sht is the most useful thing in SN
“push entire branch to front/back” is so OP
I completely agree
you’re using smart stretch wrong if that’s what you’re doing
make 1 node smart-stretch, all of it’s children nodes are now controlled by that 1 parent smart-stretch node (as long as they’re all static)
as of this update static nodes can no longer be smart-stretch, this is to just make it clearer to users that’s not how it works
I think they were just referring to movable nodes breaking the smart stretch chain for specific things so oof
i don’t actually believe so i think its exactly how he asked
*vietnam flashbacks to approving stickfigures where i see every single node is “smart stretch” unecessarily*
Yea i do that when I’m MAKING a fig,but when im EDITING a fig that I want to change to smart stretch and it has a bunch of nodes, there is options to make a node chain non-static, but no smart stretch option.
“Shame, too, because 3.0.3 had unlimited nodes.”
SH!T
i know
this is an epic bruh moment(os)
Don’t call me, I’ll call Hue Gerection
damn this is better
frick, this was just a
t e s t
cease
OKay, millennial.
pump your brakes there-
no
Ye sits out leemee update
ja florg the amber wends? Yeah if clang ups to dreb tho
…
there how do you like it?
this is how you people talk stop NEVER MAKING SENSE what is it with these comment sections people just lose all sense of behind coherent
Ralph taht was a typo i was typing fast
Oops i typed to fast again -.-
>:(
Ok ralph is being a hue in the dont call me a hue update
k stop spamming now thx
I really whant This
Umm… buy SN pro?