Talk about time flying. The date was August 19th, 2014 – Stick Nodes was taken out of it’s month-long BETA period and thrown live onto Google Play and other Android markets. You can see the release post here on my very old and slightly broken development blog.
As you may be able to tell from the vibe of that linked post above, I had no intention of Stick Nodes becoming anything other than another creation to throw on my portfolio and was looking to move on pretty quickly. In fact, there was no intention for an IOS version (and honestly, no intention for MP4 export either let alone any other advanced features lol).
As a gag let me go through a comparison of some of the stats I had posted “one month later” after release, and compare to today.
| Statistic | 2014 | 2020 |
|---|---|---|
| Free Installations (Google Play) | 2,500 | 5,983,729 |
| Pro Installations (Google Play) | 27 | 33,994 |
| Free Installations (App Store) | 7,400 | 1,900,000 |
| Pro Installations (App Store) | 210 | 59,400 |
| Stickfigures to Download | 0 | 35,000+ |
| Website Users | 0 | 19,170 |
| Avg Website Sessions Per Day | 3,650 | 31,700 |
It’s funny how Apple has a much better Free-to-Pro conversion factor even though the “Free” downloads are much smaller than that of Android. I wonder why that would be. Yeah, this is big brain time.
Also here are some other random stats.
| Statistic | 2020 |
|---|---|
| Best countries (Android) | Brazil, United States, Philippines |
| Best countries (IOS) | United States, United Kingdom, Philippines |
| Setting: Left Hand Mode Enabled | 0.005% |
| Setting: Axis-Lock Enabled | 2.82% |
| Setting: Dark Skin/Custom Skin | 3.30% |
| Setting: Stylus Precision | 1.28% |
| Setting: Show Quick Menu | 31.15% |
| Setting: Show Zoom Buttons | 1.42% |
| Splash Screen: Rick Rolls | 78,528 |
| Splash Screen: Most Clicked | King Demon, Sean, Son Goku Anims |
| Splash Screen: Highest Ball Score | 66 (Android), 53 (IOS) |
So happy birthday to Stick Nodes! And not to get out of character too much here, but thanks @ all you guys that stick around and make the community an actual fun place to be.
That’s another thing that I never foresaw, an actual “community” for Stick Nodes – and a thriving one at that. Somehow it has grown across multiple social media networks and has built hundreds if not thousands of Youtube channels. That’s pretty cool and I can only hope it continues. Right now it looks very good, as June, July, and August – actually almost every month of the recent year – has been one-upping the previous in terms of growth for Stick Nodes. App downloads, website visits, new users, etc are all up and growing at record-breaking numbers every month and as long as y’all stick around, I’ll keep updating Stick Nodes.
happy hannukah @ sticky notes
Happy Birthday StickNodes! It is really amazing that you made this animation app and brought together this awesome community, once again Happy Bday StickNodes!!!!! ? ??
Edit: Crap I’m the first one to wish sticknodes happy birthday ?
thanks man
i did it for the money
Ddaegy
dgey
happ bday @ sticky notes
thanks man
i did it for the money
wait a sec
hey, congratulations on six years, that’s an amazing accomplishment.
i really just wanted to say thank you for giving me something to do these last four(?) years i’ve been an animator. such a great app ?
thx mang and thanks for like, making like a 100 quality figures for everyone to use
deez nuts
but seriously, hapy birday to the Stick Nod
i love animating dumb stuff when i dont have anything to do
its even better to animate when you *do* have something to do!
I mean, my best work WAS done in my spanish class.
PL Team Slave OwnerI’ve certainly learned a lot from this app. Though I won’t stick on it forever and at some point I will move my animation skill to 3D, this app certainly was a big stepping stone. I find those statistics quite cool though. I’m quite curious to see all the splash screen statistics. Like how much everyone has been clicked. Though it has been quite a long time this app has been out. It’s had a lot of success.
how long have you been around? Like, even before profiles
are you a true-ass OG or we talkin a little later?
honestly you’ve always been around for as long as I can remember but I’m curious when you first popped in lol
one of the true mvp’s of SN and i appreciate tf out of you for that
somehow you’ve avoided any and all forms of drama all these years as well lol
PL Team Slave OwnerI kinda was peeking around since 2014 when the app came out. But at that time I wasn’t sure I wanted to use SN as my main animator so I waited but watched certain things like who used the community and what people were able to make. I kinda got involved in the big community stuff early 2016 and then a little later made SN my main animator due to the improvements it was constantly making. So I kinda have been around for a while. I still remember that ancient UI and back when SN had nothing but pivot like figures. Now we pretty well have moved beyond that.
jeez, 2016 SN still didn’t have even remotely the kind of cool features it has now lol
still got u tho haha #addicted #brainwashed
PL Team Slave OwnerWell. I probably would have ditched 2D animation in general if I didn’t run into SN. SN had tweening and some pretty nice features that are largely lacking in other apps. Didn’t get a full on PC till 2018 I think.
Happy Birthday! Thank you for the awesome app!!
<3 @ u