File:Project-Landfall-Base-V3-Pack.zip (771.3 KB)
Date:May 7, 2023
Category:Packs
People
Ralph's edit: This pack contains just 6 Movieclips, each of a full-assembled version of the different model types.
Probably the most complex base on SN and the base with the most effort put into it.
The first 2 bases for Project Landfall were extremely flawed and broken, this one changes that.
All perspectives have perfectly synced scale unlike recent versions. Proportions are 1:1 using 3D models of humans made to be as accurate as possible. Node usage for detail is greatly optimized. All limbs are far more flexible and everything works as needed. Further limb functions are added.
This is just scratching the surface of improvements. It is still a complicated base given the accurate geometry here as opposed to the typical stick figure.
This base has several "Sub bases" to offer including:
Basic = Typical silhouette base dealing with overall shape and some depth details that are important to consider on the body. Bare = A detailed barebone template for you to build off of. Comes in handy for designs that are more exposed. Casual = The returning clothing base enhanced. 2 choices on each limb to choose from. Feeling lazy and want the clothing work out of the way? Start here and that is handled for you.
Given this is a very complicated base, you might find a couple things overwhelming: The number of figures in the pack (96 total), the different base choices, the detail expectations or the function and complexity in the limbs.
To alleviate some of that stress, I have included prebuilt MCs for each base of each gender including all perspectives which you can cycle through using the MC frames. It will show you how stuff goes together and also do it for you. If the seperate limbs bothers you that much, this is unavoidable given what the base needed.
Some further features to note are the more advanced facial functions. How they are built in is pretty consistent through the whole base, learn one and you know them all. The lips have a heavy 100% reliance on polyfills so keep that in mind when dealing with the mouth. The hands have additional nodes which the fingers branch off of. Those bones while not very flexible in your own hand do not move much individually. The only reason I have those bones included is for angling the hand for gripping onto something.
Lastly organization is key with this base. The amount of limbs to fit all the detail with proper function is much higher than the average base out there especially with the head and the teeth.
Keep this name setup in mind for each limb--- (The bases name organisation is for easy sorting in creation, not animating.)
Gender if making a generic design - Character Name - Limb - (Perspective)
Examples
Male - NBC Veteran - Left Arm (Right Side) Dylan Thatcher - Right Leg (Right Side) Thaltop Combat Bot - Left Arm (Side)
Specifying left or right side in perspective is only important if the design is not the same on both sides. In that case, consider the left arm the outer arm like with the last base.
A complete PL character is one that has all perspectives made.
Good luck is really all I can say here.
Don't forget those movieclips included if you really feel you need them.
#ProjectLandfall #base #soldier #mcpack #realistic #man #woman #female
Probably the most complex base on SN and the base with the most effort put into it.
The first 2 bases for Project Landfall were extremely flawed and broken, this one changes that.
All perspectives have perfectly synced scale unlike recent versions. Proportions are 1:1 using 3D models of humans made to be as accurate as possible. Node usage for detail is greatly optimized. All limbs are far more flexible and everything works as needed. Further limb functions are added.
This is just scratching the surface of improvements. It is still a complicated base given the accurate geometry here as opposed to the typical stick figure.
This base has several "Sub bases" to offer including:
Basic = Typical silhouette base dealing with overall shape and some depth details that are important to consider on the body. Bare = A detailed barebone template for you to build off of. Comes in handy for designs that are more exposed. Casual = The returning clothing base enhanced. 2 choices on each limb to choose from. Feeling lazy and want the clothing work out of the way? Start here and that is handled for you.
Given this is a very complicated base, you might find a couple things overwhelming: The number of figures in the pack (96 total), the different base choices, the detail expectations or the function and complexity in the limbs.
To alleviate some of that stress, I have included prebuilt MCs for each base of each gender including all perspectives which you can cycle through using the MC frames. It will show you how stuff goes together and also do it for you. If the seperate limbs bothers you that much, this is unavoidable given what the base needed.
Some further features to note are the more advanced facial functions. How they are built in is pretty consistent through the whole base, learn one and you know them all. The lips have a heavy 100% reliance on polyfills so keep that in mind when dealing with the mouth. The hands have additional nodes which the fingers branch off of. Those bones while not very flexible in your own hand do not move much individually. The only reason I have those bones included is for angling the hand for gripping onto something.
Lastly organization is key with this base. The amount of limbs to fit all the detail with proper function is much higher than the average base out there especially with the head and the teeth.
Keep this name setup in mind for each limb--- (The bases name organisation is for easy sorting in creation, not animating.)
Gender if making a generic design - Character Name - Limb - (Perspective)
Examples
Male - NBC Veteran - Left Arm (Right Side) Dylan Thatcher - Right Leg (Right Side) Thaltop Combat Bot - Left Arm (Side)
Specifying left or right side in perspective is only important if the design is not the same on both sides. In that case, consider the left arm the outer arm like with the last base.
A complete PL character is one that has all perspectives made.
Good luck is really all I can say here.
Don't forget those movieclips included if you really feel you need them.
#ProjectLandfall #base #soldier #mcpack #realistic #man #woman #female
This download is a ZIP of 6 files
(PL Base V3) Bare - Female.nodemc (113.45kb)
(PL Base V3) Bare - Male.nodemc (109.69kb)
(PL Base V3) Basic - Female.nodemc (101.20kb)
(PL Base V3) Basic - Male.nodemc (102.06kb)
(PL Base V3) Casual - Female.nodemc (173.87kb)
(PL Base V3) Casual - Male.nodemc (173.38kb)
Android How to download stickfigures & sounds:
- As of 3.2.0, Stick Nodes will no longer automatically find downloaded files in your /downloads/ folder. You must open the file with Stick Nodes explicitly for it to be moved into the correct folder.
- Download a NODES (or STK) or ZIP file. When done, tap it and "Open With" > "Stick Nodes". See this image for an example.
- Sounds: Download an MP3 file < 256kb. When done, tap it and "Open With" > "Stick Nodes"..
IOS 13+ How to download stickfigures & sounds:
- If using Chrome or Firefox, download a NODES (or STK) or ZIP file, select the file and "Open in Stick Nodes" after finished downloading.
- If using Safari, download a NODES (or STK) or ZIP file, follow these directions.
- Also for ZIP files, check out this quick and informative tutorial by Auto-Angel.
- Sounds: With Safari, follow these directions.
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EB dropping by for his quarterly show of force
PL Team Slave OwnerProbably a pile more coming in the near future. Handful of remakes that are gonna be a pile harder to run and a pile more detailed.
Ralph i got a big idea for stick nodes so here it is ok so make a menu called unsaved projects so when you click on it it shows you all the projects you’ve lost and if it even gets added make it show the projects you’ve lost before the update
how would you suggest recovering literally just very specifically timed pulses of electricity
unless ralph would find a way to reduce them, wouldent that take up ALOT of space? depending on how many projects you leave unsaved.
That hits different
I hate it and YOU
PL Team Slave OwnerJesus loves you too.
Dude that’s hilarious
William Angrel
Dun dun when whun dun dun
Like
Niiiice
Damn, sticknodes is about to become nodes at this point
this landfall project has a hope