File:The-Swift-Strike.nodes (13.2 KB)
Date:March 25, 2018
Category:Weapons
(I took some of Epitaph's critisism and tried updating how I make weapons, so I hope I did ok.)
The Swit Strike is a deceptively light two handed weapon, allowing even weak people to use it effectively. Often times, the weapon can hit an enemy 6 to 14 times in 2 seconds. The weapon's sharpness plays a small factor in swing speed, as dull variants swing slightly faster than the sharpened variants. The weapon is also really easy to dual wield, given the fairly small blade and ability to swing quickly.
Not Ralph's Edit: OP
Ralph's Edit: OP
Ralph's actual edit: Not actually OP.
The Swit Strike is a deceptively light two handed weapon, allowing even weak people to use it effectively. Often times, the weapon can hit an enemy 6 to 14 times in 2 seconds. The weapon's sharpness plays a small factor in swing speed, as dull variants swing slightly faster than the sharpened variants. The weapon is also really easy to dual wield, given the fairly small blade and ability to swing quickly.
Not Ralph's Edit: OP
Ralph's Edit: OP
Ralph's actual edit: Not actually OP.
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10/10 outlining job here
ok cool
Good job, the criticism worked it seems. I have an extra dose of nitpicking though, thought that’s just inevitable for me!
1) a dull blade would actually be slower as it can’t cut through the air like a shap blade can, hence the ‘swish’ sound it make. That’s why race cars are thin, cause they need to cut through the air.
2) though not mandatory, a pommel or flat ending to the grip would help, especially for hammering the blade through Gambeson or Leather.
3) even swiping your hand at that speed would not equal 3 swipes per second. What you could do to help it’s weight problem is by putting it on the steel equivalent of goung on a diet. By having most of the center removed by means of holes, you can make the blade quicker (though not as durable)
In the logic of custom weapons, expect nothing to be as it seems
PL Team Slave OwnerLooks very smooth but the design is lacking largely.
Fair enough of a point, but I kinda prefer using monochromatic colors because I’m not really good at precise shading and looking at a bunch of the clorschemes on other custom weapons just make me cringe.
PL Team Slave OwnerAlright, just keep uo the smoothness on future weapons.