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RTX Bullet isn’t real. He can’t hurt you.
Just to clarify, the really dark one is Cycles render and the other is Eevee. What I did here is added displacement maps to the textures which adds some fake geometry to the textures. The textures are 8k and the pictures are 1080p and 4k. The crazy grainy look here is partially because of your display. Don’t be ashamed, I have the same problem. There is simply so much detail in the textures with the bumpmapping that all the detail is kinda competing with what to display here. Crazy that originally the 8k texture thing seemed like it would work till I added the specular layers.









is there a full body?
Yeah as I have the arms and the body there. This is still very unfinished though.
It kinda looks like foam
The chromatic abberation kinda messes with that. All of us pretty much don’t have 4k displays so this photo gets compressed while having literal pixel level details. So really texture will look odd for us without zooming into the photo. These are also compressed from the original.