-
Hereβs a collab idea for this group. βBreak the loop.β The users oc needs to find a way to get out of βthe loop.β The loop can only be broken if the user grabs something in the middle of the room. So you could animate your oc failing and not breaking the loop, or you could animate them freeing themselves by grabbing the item. You could also have a longer entry and show a bunch of fails before they succeed. Time would just reset if they fail.





User Banned
…
Thank you Robert for your inspiring messages.
i don’t quite understand what you mean by “the loop” or how its broken tho
The loop is just time repeating itself. So if the oc dies while trying to get the object the scenario repeats itself. If they get the object they move on and break the loop
Could you do a little demonstration? Sounds interesting but I’m really confused.