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@mewhenthethe
It seems that i have underastimated the power of Add Tweened Frame.Thanks for the advice.
https://youtu.be/GcLFbtnbkuI
@mewhenthethe
It seems that i have underastimated the power of Add Tweened Frame.Thanks for the advice.
https://youtu.be/GcLFbtnbkuI
1- try making the gravity of the falling bullet- or whatever that is more realistic. You know, by making it rotate a bit, slant its fall to the left…
2: I went frame by frame and saw that the fire coming from the barrel spawned when the shotgun was at the apex height from the recoil. Not only that, but it didnt follow the barrel of the gun which made it look like the fire spawned out of nowhere.
Thanks,I’ll note those.
Here’s an example of what to do in a fire animation.
The character should move his entire body and not just the arms , recoil isn’t a myth and the character moves even when idle and youy should use custom sounds rather than default sounds to fit more
First of all, sorry for the late reply.
For the sound part,I downloaded a TF2 Shotgun sound effect,but somehow,it didn’t work.
Thanks for the advices,though.I’m gonna try to make a better one sometime.
SN uses .mp3 and not .wav if that can help
Yeah I know that but I just used an MP3 conventer so
Ok I tested it again and it now works,I’m dumb
Always welcome sir kebab
Underasstimate