Replying to:Ralph (Developer)im actually curious
how
It happened over the course of like a few months of trying here and there, but I slowly reverse engineered the .nodes file by figuring out the purpose of each byte in the file. (I actually still have the reference sheet I made if you wanna see it)
After that, over the course of like a week, I worked on a script that can write .nodes files.
After that, over the course of probably another week, I worked on code that let me write .nodes files by passing a JSON object that represents the stickfigure and all its nodes.
Finally, I wrote code that randomly generates a JSON stickfigure.
User Banned
Hmm yes, new pokemon species revealed
ok that makes sence
im actually curious
how
It happened over the course of like a few months of trying here and there, but I slowly reverse engineered the .nodes file by figuring out the purpose of each byte in the file. (I actually still have the reference sheet I made if you wanna see it)
After that, over the course of like a week, I worked on a script that can write .nodes files.
After that, over the course of probably another week, I worked on code that let me write .nodes files by passing a JSON object that represents the stickfigure and all its nodes.
Finally, I wrote code that randomly generates a JSON stickfigure.
Then boom, I was able to generate random figures.
TLDR. He smart boi