the overall animation quality is a bit eh, no sense of fluidity in the motion or easing, weight, power, gravity, etc
def recommend do non-DBZ animations a bit, classic movements with “real world” physics to practice getting things looking “right”
then go back to DBZ where it’s easier to cut corners bc of the nature of that particular style of animation, but to cut corners with purpose and your own style attached to it
the effort put into the effects: pretty good
the overall animation quality is a bit eh, no sense of fluidity in the motion or easing, weight, power, gravity, etc
def recommend do non-DBZ animations a bit, classic movements with “real world” physics to practice getting things looking “right”
then go back to DBZ where it’s easier to cut corners bc of the nature of that particular style of animation, but to cut corners with purpose and your own style attached to it
The effects are downloaded from youtube packs lmao
ok thanks for the advice