• LIKE AND SUBS😉
    Give me tips for later🤝

    2
  • Like and subscribe😁😉

    2
  • Sorry for not posting animations but due to school I had to stop for a while. So already sorry in advance because this animations personally I find it less good than me other. But if there is any advice for me please give it directly.😁

    2
  • Please Like and sub
    I want to be famous animator
    and if you have any advice for me let me know😄😁 Thanks (Sorry it’s in French)

    3
    • you should be very sorry it’s french

      tbh you’re gonna need at least english captions since it’s so text-heavy if you want ppl here to check it out

      2022-11-04 21:43:56 UTC 2
    • I recommend smaller movements and a faster fps. Also each action should have a small counter reaction, like in real life. Or, if one part of the body moves, make another part move slightly, like if you kick, for example, your leg isn’t the only thing that moves. Also the camera cuts are all over the place in the beginning, making it hard to see. Don’t know if that’s what you wanted though. Other than that, pretty good!

      2022-11-04 21:46:48 UTC 2
    • fr*nch

      2022-11-04 22:20:57 UTC 0
    • You’re better off making your next animation in english my guy ( especially if you want to get famous )

      And also, french really is a better language when spoken rather than written, it just feels unpleasent to read french, but speaking it is fine

      2022-11-04 22:59:40 UTC 2
    • Why does it matter that it’s French 😭 it’s fine that it’s in French if that’s his language he’s just gonna reach out to a French audience 🤷

      2022-11-04 23:09:21 UTC 0
    • “Dammit I can’t read French, you’d better change your language to English immediately!!”
      Lmao keep making animations my guy, it doesn’t matter if it’s written/spoken in French or English 🙂

      2022-11-05 06:17:28 UTC 1
  • Replying to comment by: Daimond

    can you give me some tips for later😃

    0
    View
  • 0
    • can you give me some tips for later😃

      2022-10-02 12:26:52 UTC 0
    • Make the sword land behind him so it looks like a rupture, also you can add tweened frames in some places to make an overall smooth experience. But don’t do it too much or you lose all strength behind impact. Also increase the fps by a little bit, up but not too much or it’ll go to fast. Or perhaps add some screen shake on some of the extremely strong impacts, Hope this helps (these are just suggestions by the way)

      2022-10-02 15:09:55 UTC 1
      • Replying to: MannyAnimsMake the sword land behind him so it looks like a rupture, a

        Also if you do consider using them., you don’t have to use all of them. I was just pouring all of my ideas onto one comment

        2022-10-02 15:10:18 UTC 1
  • 0
  • GoldBoy part is comming soon

    1
  • Replying to comment by: Ralph (Developer)the effort put into the effects: pretty good the overall an

    ok thanks for the advice

    0
    View
  • 0
  • 3
    • the effort put into the effects: pretty good

      the overall animation quality is a bit eh, no sense of fluidity in the motion or easing, weight, power, gravity, etc

      def recommend do non-DBZ animations a bit, classic movements with “real world” physics to practice getting things looking “right”

      then go back to DBZ where it’s easier to cut corners bc of the nature of that particular style of animation, but to cut corners with purpose and your own style attached to it

      2021-11-12 13:05:17 UTC 2
      • Replying to: Ralph (Developer)the effort put into the effects: pretty good the overall an

        The effects are downloaded from youtube packs lmao

        2021-11-12 14:48:20 UTC 0
      • Replying to: Ralph (Developer)the effort put into the effects: pretty good the overall an

        ok thanks for the advice

        2022-01-16 08:11:31 UTC 0
  • Profile picture of Aiden

    Aiden and Profile picture of DaimondDaimond are now friends 4 years, 7 months ago

  • Profile picture of Daimond

    Daimond changed their profile picture 4 years, 8 months ago

  • 3
  • Load More