-
Christmas collab announcement.
@ralph Question, are voice actors allowed? I have one for Flame and want to make sure it’s allowed before I start work on the animation.
Christmas collab announcement.
@ralph Question, are voice actors allowed? I have one for Flame and want to make sure it’s allowed before I start work on the animation.
I’m also gonna ask a question @ralph
Can I use [do not tween frame] for stuff that would require that?
Tween stays on, I just use do not tween for those impact frames or stuff like that, like I used to do for when I tweened
Or nah
Also, I have a figure water mark…can I use that?
damn I gotta look at this later but looks sick though
what about the movieclips on the back, since each entry comes after the other, it wouldn’t always end in the same frame of the loop, I guess you would add some fading transition?
I feel like, a easy solution to that could be everyone animates their thing on a movie clip of whcih Ralph adds to the animation but
That sounds complicated hm
man, if only 20 fps no tween was allowed.
Fr
I have never animated with tween before, even before i used sticknodes
It isn’t that hard
You can just [do not tween frame] for quick movements or shit for effects like [hold stick figure between frame]
never tried it, what i make will probably gonna look bad jehbfgn
Wkeoekek
Git gud
Real talk though, why 10fps and tween?
@ralph
bruh
because the background has moving elements, meaning if the fps were higher, the bg stuff would go faster
well I suppose but
Why not have just made it as a higher fps
I think there should be a limit from 10-20 since the animation on the movieclips looks fine in any of those cases, maybe even allow no tweening since that gives style to each entry but thats up to them
Yes
Please rolph