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    Kingston πŸ’šsubscriberocciferuc-winner-lvl3pro-noder 2022-04-15 07:32:07 UTC

    @mzati0 I have a game idea
    Escape The Hammer. A Sticknodes themed running game

    It’ll follow the basic running game rules. Obstacles, it goes faster as you progress, you collect some sort of currency, tutorial, power-ups, etc.
    I’ll break down each aspect of the game

    Goal
    So the reason why you’re running is to escape a giant ban hammer. The title of the game explains it pretty well.

    Currency
    Don’t know what the currency should be, but with it, you can buy maps, skins, upgrades, and characters.

    Enemies
    So there would be enemies that if you don’t attack them, they will attack you and you will die. There will be two types of enemies.
    1: Flying/Air Enemy
    2: Ground Enemy

    Maps
    So there will be different maps. I imagine things like a futuristic map, prehistoric map, city map, Minecraft map, moon map, outside of RalphCo, a bedroom, etc.
    The enemies would be different looking for each map, but will still do the same damage and stuff

    Skins
    This mainly is for skins for the hammer, but it could be skins for powerups and the menu and stuff

    Powerups
    Like every good runner game, this will have powerups. Powerups like…
    #1 Coin Multiplier: Doubles coins
    #2 Magnet: Attracts Coins
    #3 Shield: Lets you take a hit without dying. This would have a 10-second timer unless upgraded. If you’re hit it automatically disables.
    #4 Boost: Lets you travel a long distance in seconds, think of JJ
    #5 Snail Juice (lol): Lets you go at the speed you’d get at the start
    #6 Distance Multiplier: It’s in pretty much every running game in existence, your distance doubles what your going

    Tutorial
    Tutorial. Yee.

    Music
    Custom music, Omega made a thing a while back that would be perfect for the menu

    Bosses
    Bosses that randomly appear, after a while of dodging their custom obstacles you go in closer for special moves, think of sonic dash. I don’t have any ideas for bosses except for sean, it could be Grand Theft Aussie lol

    Menu
    So you’d have the basic starting menu. Art of the game in the background with buttons of settings, start game, tutorial.
    Once you click start, you’re taken to the menu where you can change your skins, characters, upgrades, start game, etc.

    Obstacles
    Basic obstacles. Slide under ones, jump ones, trap ones.
    There will also be a rare occurrence where you have to hold jump to go over a big gap

    Level Up
    So after each few games/purchases, you level up. your level will multiply how much distance one step makes

    Upgrade Powerups
    So you can upgrade powerups like it just said. You can upgrade how much the distance multiplier multiplies, how much distance the boost gives you, how long each thing will last, etc.

    Characters
    A black stickman base will be the face of the game, so he will be a free character. There will be other characters you can buy with coins.

    Cutscenes
    So when you first open the game there will be a cutscene about how Ralph accidentally released a giant, sentient ban hammer into the realms (the maps) and is attacking people.
    There would also be unique cutscenes of the black stickman recruiting each runner whenever they’re unlocked

    Community
    Like every Sticknodes-based game, we get the community involved to add their oc and possibly others into the game.
    They create movesets for the character they want to add. Like run, jump, jump attack, etc.
    They’d also create the cutscene of them being recruited by the black stick.

    This is all just an idea of mine and I was wondering if you would like to code it.
    The choice is yours, no hard feelings if you decline.

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