• Profile picture of Collo

    Colloocciferhalloween-2022-winnerchristmas-2022-winneruc-winner-lvl3featured-lvl3pro-nodersubscriber 2022-05-20 19:26:52 UTC

    This is at the moment the best I can get it to at this moment.
    I’m willing to send the project file to those who want to improve upon it.
    At 160 nodes, this is a cluster of a few custom figures for the shadows, and then after that a bunch of spammed ellipses to get the shadow to the desired appearance and smoothness (better blur activated)

    Some grain is added and clarity adjusted and etc to make it look a bit more realistic, but nonetheless, there’s room for improvement. Mostly just that it needs to be smoothed out from its rough appearance.

    17
    • Add gradient…
      Or i cock and ball torture
      You.

      2022-05-20 19:36:24 UTC 4
      • Replying to: DimzzanimsAdd gradient… Or i cock and ball torture You.

        Be quiet or i’ll convert your balls to dodgeballs and your weiner to a broomstick

        2022-05-20 19:39:29 UTC 8
        • Replying to: ColloBe quiet or i'll convert your balls to dodgeballs and your

          Shut up, or i cut your balls.
          And make them toy balls,
          So on. You will bleed to death.

          2022-05-21 13:38:18 UTC 1
      • Replying to: DimzzanimsAdd gradient… Or i cock and ball torture You.

        Weird insult but H O T

        2022-05-20 21:54:36 UTC 2
    • In a couple years no one’s gonna be able to tell the difference between real life photos or just colls art

      2022-05-20 19:49:22 UTC 1
      • Replying to: NARR but festiveIn a couple years no one's gonna be able to tell the differ

        Couple years or a couple days?

        Even now his work is stunning, for a younger user as well his artistic flair and creativity for this is immense, more than mine ever was around that age, good on him.

        2022-05-20 22:40:59 UTC 3
        • Replying to: Tastylemon16Couple years or a couple days? Even now his work is stunnin

          Probably a couple hours

          2022-05-21 02:17:26 UTC 2
    • @ralph add procedural shading or die

      2022-05-20 19:54:47 UTC 4
      • Replying to: Collo@ralph add procedural shading or die

        right after inverse kinematics

        2022-05-20 21:26:00 UTC 1
    • @tastylemon16

      Don’t know if you have time but if you ever want to you could help me with this

      I might plan to make a 3d figure pack of just hyper-realistic shapes that could be used to make figures

      Or even better just posts that explain how to make the shapes both in just stick figures but also shading in the project to improve everyones stickfigures for good. You’re better at that than i am.

      It could also really be a part of the SNU, since once all methods i’m trying to make are finalised, it could be used to improve the designs of the planet and everything.

      2022-05-20 21:00:54 UTC 2
      • Replying to: Collo@tastylemon16 Don't know if you have time but if you ever

        I wish I could but not only am I limited for my time and efforts but it’s more down to the fact that in this department I don’t compare to you, your work here is much better than mine and what I specialise in, sure it might be something I or somebody else could learn with time but that’s missing the point.

        We all have our own styles and areas that we do well in, this here, this is your area along with many others, I don’t think i’d be able to help you much, I wish I could say otherwise but I’d just be lying to you.

        2022-05-20 22:43:00 UTC 1
        • Replying to: Tastylemon16I wish I could but not only am I limited for my time and eff

          Although while you are right In some parts of this, I do not agree that this all isn’t your field.
          Perhaps you may not specialize in art, but you are multitudes better than me when it comes to knowledge in general. You could more so just critique what could look better in relevance to the reference. You do specialize in stickfigure making, and you even came up with a design for the SN planet which was far better than anything I came up with. You also in fact do have experience with shading, which really is what I need most. Only this time, as close to real life as possible.

          Even if you don’t have the time, the time you spend to write on the posts I make mentioning you is enough. So even if you just jump in from time to time to give a few ideas or criticism, it’d still do something since this could contribute to the SNU and improve the design of everything.

          2022-05-20 23:28:42 UTC 1
          • Replying to: ColloAlthough while you are right In some parts of this, I do not

            I suppose that’s fair, I’ll see how I can help.

            2022-05-20 23:52:49 UTC 1