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I was wondering why tf nobody made Barotrauma sticks yet, but then realised sprite update will make it redundant.

Though @ralph while I think the current choosing anchor thing is neat, I’m starting to realise it would only work for minecraft skins lmfao.






Regarding anchors:

So can we like custom place anchors or ?
with sprites the origin (main node) can be placed anywhere and moved during animation
this helps with joining shits to shits
Fuck you
Fuck you
flexing with the sprite update i see
also what (about the anchors issue)
also changes have been made to that since last time, including the ability to make the origin go outside the sprite and also much more robust and accurate scaling/rotating methods
Oh right forgor origin can be shifted now whoops
yeah i should send you it soon i’m just trying to figure out best way to toggle between the two scale modes (with respect to the origin, and then more of a freeform one) and just basic convenient use UX stuff (tapping a sprite image should select it (not just the main node being tapped) for example)
it’s fun!
While I understand tapping the image and shits, I have a hunch it’s gonna be ui clutter as hell.
how do you guys get anything done without having brainfarts and fucking collapsing
the sprite update has been in development for like 8 months
what do you think was happening during that period
exactly what i said
perhaps