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    Humble Damienoccifermoderatoruc-winner-lvl3master-nodersubscriberfeatured-lvl1uc-votercrusader 2023-04-24 19:52:44 UTC

    Another small update to V6 Flame. I added more color to Flame’s face, a step into the direction that Lemon recommend. I’m not sure how much more can be added so far, but it’s still something I’m researching/trying out.

    Additionally, I made his eye and further fixed some layering. Last to come will be his scars and ear, which shouldn’t be too hard. Additionally, I would like to make it so that his eye can close like in V4.

    In V5 it got cut because of the mask. I wanted the eyebrow to go over the eye, and with it would be the polyfil which would close the eye behind it. However with the mask the polyfil would of had to have been black or green. This caused neither to fit as it would overlap the wrong color if the eyebrow was moved in the wrong spot. Essentially, not worth doing at the time since the figure was already pretty old in development. Now however I will try to figure out a way to make the eye close without removing the mask.

    I may change the pupil since it’s pretty hard to see from a distance. But for now like the other fixes/possible changes planned, I’ll save it for the end.

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    • it occurs to me i don’t even know how to use my own app

      all the nonsense you ppl be talkin bout with these polyfill strategies and whatnot

      no clue
      lmao

      2023-04-24 22:18:45 UTC 3
      • Replying to: Ralph (Developer)it occurs to me i don't even know how to use my own app al

        2023-04-24 22:26:39 UTC 2
        • Replying to: Humble Damien

          This essentially. When the eyebrow moves the polyfill follows to act as a short of eyelid. I just explained what I meant horribly, my mistake.

          2023-04-24 22:27:27 UTC 1
          • Replying to: Humble DamienThis essentially. When the eyebrow moves the polyfill follow

            keep up the work! it looks very good so far.

            2023-04-24 22:31:14 UTC 2