-
Ok, quick poll because I start making the entire input system, what would you guys settle for?
And just to explain things, modern would be Light, Medium, and Heavy attacks with a one button special for ease of use or Classic with motion inputs and 4 buttons that go light and heavy punch and kick with all that jazz. The reason why is that so people could enjoy the game and not really struggle with the input systems or if they want to get a little starter for fighting game motion inputs in general.
(Totally didn’t rip of Street Fighter 6’s control scheme)What type of control method?
- 63%
- 38%
16 votes





User Banned
3) mind control
I do think that modern may be easiest for both development and for playing the game as you’ve mentioned.
What’s the current plan for this game by the way?
I’ll reveal it once I get one character done, or maybe two idk
do mind control do it do it do it
I’ve grown up on modern controls so personally I’d say myself and maybe others are more accustomed to that, I don’t speak for everyone else though so go with work what’s best brother, godspeed
Is this gonna be a actual game? If yes do it on both platforms (android and iOS) and contact ralph.
Edit: take that back it’s probably just a animation
Edit once again: I know nothing about this ima get outta here
It’s gonna be on Mugen, so no mobile ports
bruh sorry I responded so late I take breaks a lot but what is mugen