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Did some more tests.
One is a another basic animation test, but the other is pretty different. I rebuilt Lulu’s torso using sprites. It’s annoying to move around as I can’t match the main node point to the same points the figure has currently, still testing around. But hopefully it should be useful for some scenes where I need to use squash and stretch. My figures have issues with it so for some it’s not worth redoing the figure just to make it work.
One issue with this I did notice is the quality isn’t good enough even with 4k and is noticeably different than the head (which is a figure) in the project.









lord help me
