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Days 33 & 34:
(Counter) Progress: 22%
(110/500)Long guard is FINALLY complete, now moving onto a more, counter-based style, uh, ”Counter”
Now this style, BY FAR, will be a little annoying to get the titles, since it’s M1s are just, lame; not only does it do poorly but I have to counter THEM just for it to actually do damage
The concept is simple, really, but it’s just REALLY, hard to use. Even if I master reading people’s moves and have a decent amount of reaction time, I’ll still struggle because the damage it deals (without counter) is just shit


