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@ralph found the name of suggestion I once gave and you planned (maybe). It’s called inverse kinematics. I think there’s some most of code for c++ ready online.
There’s a lot of pics how it works tho
And a LOT of mathematic ready explanations.
@ralph found the name of suggestion I once gave and you planned (maybe). It’s called inverse kinematics. I think there’s some most of code for c++ ready online.
There’s a lot of pics how it works tho
And a LOT of mathematic ready explanations.
Some IK switch would be really nice actually. I’d pick that over tweeting any day. @ralph
Also kinda want to suggest for IK movable static Nodes thing. So like I could do these without having clutter of Nodes.

tentacl
I don’t like where this is going.
-JonTron
a guy’s working on it
he make 3d stuffs, that’s why
haha hahahaa
get away from me
never was never will be
<3 u