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@ralph I don’t know if it’s just for me or not. But sticknodes keeps crashing on me mid project. I’ll look for a stick figure or be setting up a frame and then it freezes then 5 seconds later crashes. I lost 2 projects from it. Anything I can do to fix it. The annoying thing is the projects are low mb when they crash like 65 mb or 40 mb. Can I fix it or does something else needed to be done








always save the projects over time so you can save the project when the app crashed.
I know but it happened to much. It will keep crashing before the timer says to save or mid scene. I don’t want to save it after every frame.
Your device can’t handle the frames
Certain devices can only have 200 frames in a project before crashing, other 1000.
Also keep in mind that tweening adds frames automatically, so 2 frames are actually around 10 frames.
How to fix this issues:
1) instead of putting the whole animation in one project, make multiple projects and export them. After that just put them together in a video editor app.
2) sometimes when your device storage is full, it can’t handle the the frames/figures anymore, so it will crash. So check that and delete some stuff on your device.
3) If you have to many figures downloaded, Myself I have hundreds of figures downloaded and when I look at the import figures list, it lagges, this can also make your game crash, delete some useless figures.
4) clear cache of SN.
5) Delete some useless projects that are saved.
The best fix is the first one, the other fixes are just prevent it from happening more frequently
what you say sounds like like a memory limit crash
you say it’s around 65 mb but that’s either not true or you have a very low-end device
what are you working with?
I have a Amazon fire tablet, maybe the 8
I don’t know which one
I do step one, i ‘ll delete some of the hundreds of stick figures I have
no that’s not gonna help
damn mobile device generation ruining the word “memory”
memory = RAM = amount of memory the app is using as it’s running
memory =/= storage
kindles are kinda crappy but idk if they’re 64MB-limit crappy
The thing is it used to get to 215 mb without crashing but now it cant. Now I have an iPhone 8 plus. would that be good.