if i could remember my knowledge of animation from people that taught me some stuff a long time ago…
it looks a bit stiff, I don’t know how to explain it completely, but here’s what I can say.
the punch looks good, but it flows stiffly into the kick, everything else is good in my opinion.
I’m just giving criticism, no harm going on here bud.
but also, we don’t know if the kick is coming, you know how in cartoons, for example, if a cartoon character is about to kick or punch, they move their leg back, preparing for action and finally kicking, this lets us know what is about to happen.
Seriously you’ve got potential. Just make the attacks more potent by increasing the frame speed and adding more delay before each attack. Small blurs would be effective as well.
Try and make the blurs corespondent to the attacks, meaning don’t use just one blur effect on the site, get creative with it.
Pretty good!
ʘ‿ʘ
Freaky eyes
if i could remember my knowledge of animation from people that taught me some stuff a long time ago…
it looks a bit stiff, I don’t know how to explain it completely, but here’s what I can say.
the punch looks good, but it flows stiffly into the kick, everything else is good in my opinion.
I’m just giving criticism, no harm going on here bud.
but also, we don’t know if the kick is coming, you know how in cartoons, for example, if a cartoon character is about to kick or punch, they move their leg back, preparing for action and finally kicking, this lets us know what is about to happen.
you’ll find what I’m talking about in this vid https://www.youtube.com/watch?v=uDqjIdI4bF4
Thanks
Good
Seriously you’ve got potential. Just make the attacks more potent by increasing the frame speed and adding more delay before each attack. Small blurs would be effective as well.
Try and make the blurs corespondent to the attacks, meaning don’t use just one blur effect on the site, get creative with it.