– It’s made of Dark Magic
– It has a cute look to it’s face with the beady pacman shaped eyes
– Teeth are ellipses rather than triangles adding to the cute aesthetic
– Simple square like design for the head
– Has big 3 – 4 finger hands so it isn’t supposed to be realistic and scary
– Fingers, hands and supposed arms are different lengths so presumably it can take on different shapes most likely because it is malleable. The reasoning for why can be followed on from it being dark magic.
Now let’s take what we know and come up with some ideas for this stickfigure:
It is made of a malleable (mouldable, shape-changing) dark magic at least for the limbs and inside of the head so could be considered some kind of blood or organic fairly susceptible substance.
From this we can create some more curved shapes in the stickfigure. If you wanted to bring out the liquid more, adding a darker colour to show dark magic or liquid gloss could be added.
You could make the limbs and various parts smart-stretchable and if you wanted to maintain the darker colour you could create the darker colour in polyfills which all correspond to a main node coming from the desired limb to stretch.
Make the main node and everything else stretchable. When creating this smart-stretch feature, make it already quite long so you know that can be around it’s stretching limit before the darker colour breaks and fails to look like how it did. Reduce the size then from that long stretched limb and there is your functional liquid like dark magic limb.
The head is a more straighter sharper looking part to it, almost artificial in comparison to the creature. If this is the case than maybe use a few gradients and moveable angles with stretchable trapezoids to act as the various angles the head would move at.
Keep it a cute design though by adding artificial gradients which are just gradients but you fade the colour by adding multiple colour and size transitioning parts which correspond to the gradient colour and the area around it.
This is a long post so if you don’t feel like reading it all and implementing it send it to me via Filebin. Email works to: [email protected].
looks like it’s to it’s side but the head is looking to the camera.
Perhaps try to make him look for to the front like my character in my pfp does
Actually dude just has weird as heck hand proportions. That’ll happen when your whole body is made of dark magic.
Well let’s take a few things into consideration:
– It’s made of Dark Magic
– It has a cute look to it’s face with the beady pacman shaped eyes
– Teeth are ellipses rather than triangles adding to the cute aesthetic
– Simple square like design for the head
– Has big 3 – 4 finger hands so it isn’t supposed to be realistic and scary
– Fingers, hands and supposed arms are different lengths so presumably it can take on different shapes most likely because it is malleable. The reasoning for why can be followed on from it being dark magic.
Now let’s take what we know and come up with some ideas for this stickfigure:
It is made of a malleable (mouldable, shape-changing) dark magic at least for the limbs and inside of the head so could be considered some kind of blood or organic fairly susceptible substance.
From this we can create some more curved shapes in the stickfigure. If you wanted to bring out the liquid more, adding a darker colour to show dark magic or liquid gloss could be added.
You could make the limbs and various parts smart-stretchable and if you wanted to maintain the darker colour you could create the darker colour in polyfills which all correspond to a main node coming from the desired limb to stretch.
Make the main node and everything else stretchable. When creating this smart-stretch feature, make it already quite long so you know that can be around it’s stretching limit before the darker colour breaks and fails to look like how it did. Reduce the size then from that long stretched limb and there is your functional liquid like dark magic limb.
The head is a more straighter sharper looking part to it, almost artificial in comparison to the creature. If this is the case than maybe use a few gradients and moveable angles with stretchable trapezoids to act as the various angles the head would move at.
Keep it a cute design though by adding artificial gradients which are just gradients but you fade the colour by adding multiple colour and size transitioning parts which correspond to the gradient colour and the area around it.
This is a long post so if you don’t feel like reading it all and implementing it send it to me via Filebin. Email works to: [email protected].