Activity Mechani 2020-12-22 19:27:20 UTC Stick Nodes. @beginninganimator What i did 3 J̶̼̪͂̀͛ȃ̸̬̩̙̤̝a̶̳͍̹̲͂̽z̴̀͠ · 5 years, 5 months ago the punch looks a bit weak might wanna speed that up a bit 2020-12-22 19:30:05 UTC 0 Mechani · 5 years, 5 months ago Replying to: J̶̼̪͂̀͛ȃ̸̬̩̙̤̝a̶̳͍̹̲͂̽z̴̀͠the punch looks a bit weak might wanna speed that up a bit 2020-12-22 19:32:18 UTC 2 J̶̼̪͂̀͛ȃ̸̬̩̙̤̝a̶̳͍̹̲͂̽z̴̀͠ · 5 years, 5 months ago Replying to: Mechani e 2020-12-22 19:45:49 UTC 0 Mechani · 5 years, 5 months ago Replying to: J̶̼̪͂̀͛ȃ̸̬̩̙̤̝a̶̳͍̹̲͂̽z̴̀͠e K 2020-12-22 19:48:11 UTC 0 vuice · 5 years, 5 months ago Replying to: J̶̼̪͂̀͛ȃ̸̬̩̙̤̝a̶̳͍̹̲͂̽z̴̀͠the punch looks a bit weak might wanna speed that up a bit Add a shake and make sure to make the last frame before he hits the wall untweened 2020-12-22 19:53:20 UTC 1 Mechani · 5 years, 5 months ago Replying to: vuiceAdd a shake and make sure to make the last frame before he h Ok 2020-12-22 19:54:24 UTC 0 Collo · 5 years, 5 months ago could use a bit more anticipation, and it looks like he went to slow with the punch. 2020-12-22 20:10:48 UTC 1 Mechani · 5 years, 5 months ago Replying to: Collocould use a bit more anticipation, and it looks like he went Mmmmhhhhh ok 2020-12-22 20:15:16 UTC 1 Lulu · 5 years, 5 months ago Punches are usually fast and don’t require a lot of in-betweens Add some anticipation before the punch like this gif Add camera wobble when the punch lands 2020-12-23 01:03:56 UTC 1 Mechani · 5 years, 5 months ago Replying to: LuluPunches are usually fast and don't require a lot of in-betw O-okay thanks 2020-12-23 01:05:48 UTC 1
the punch looks a bit weak might wanna speed that up a bit
e
K
Add a shake and make sure to make the last frame before he hits the wall untweened
Ok
could use a bit more anticipation, and it looks like he went to slow with the punch.
Mmmmhhhhh ok
Punches are usually fast and don’t require a lot of in-betweens

Add some anticipation before the punch like this gif
Add camera wobble when the punch lands
O-okay thanks