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    Joe347subscriberfeatured-lvl1uc-winner-lvl1 2021-01-29 01:12:31 UTC

    @ralph NOW

    6
    • PLEASE

      2021-01-29 01:12:40 UTC 4
    • What….

      2021-01-29 01:14:48 UTC 3
      • Replying to: 🎄🏳️‍⚧️René (F)🏳️‍⚧️🎄What....

        I’m guessing he wants a crescent segment…

        2021-01-29 01:22:43 UTC 1
        • Replying to: Orange, Leader of the Holy Orange ReichI’m guessing he wants a crescent segment...

          It tbh would be a useless edition ngl

          2021-01-29 04:13:09 UTC 1
          • Replying to: 🎄🏳️‍⚧️René (F)🏳️‍⚧️🎄It tbh would be a useless edition ngl

            That’s incorrect in my opinion, it could be useful for making the crescent of the moon without wasting time adding a circle then a smaller circle behind it.

            Plus can be useful for the crescent of venus, and shadow of planets.

            But this is just my opinion.
            And ill respect yours that its not useful besides planets and moons.

            2021-01-29 04:24:54 UTC 2
    • Whilist… Would be useful as all hell ngl. Most of the shapes suggested are out of the question, it’s basically same deal with hollow circles.

      You see, the renderer puts everything as a set of triangles actually. Squares, circles, everything is just made out of very small triangles (increased number if zoomed onto circular shapes). So far circles are most demanding, yet still retaining simple, pizza-cut like pattern. However rendering this shape the program would have to align all triangles correctly in a very miniscule scale. It’s hell

      2021-01-29 06:16:17 UTC 1
      • Replying to: arcionekWhilist... Would be useful as all hell ngl. Most of the shap

        mmmm triangles

        true

        someone give me the math behind how to construct a crescent given an origin point, end point, length, and thickness thx

        2021-01-29 12:14:31 UTC 2
        • Replying to: Ralph (Developer)mmmm triangles true someone give me the math behind how to

          Well technically if you just take rendering of half circle, put also the rendering of half eclipsis and subtract from one another you should be getting the result-

          Also now that I had said it they’d require the thickness AND girth of that crescent so lol

          2021-01-29 20:13:46 UTC 3