An Adventure Roleplay inspired by something someone else did in the past. Create your character by deciding race and class (kinda like rogue lineage) and you will be given scenarios and you decide what to do. The goal is to see how far you can get.
—Race List—
Human – Intellect Bonus
Demon – Strength Bonus
Angel – Sanity Bonus
Rorarc (Golem) – Weight Bonus
Syntho (Automaton) – Small bonuses in everything
Helio (Being of Fire) – Fire Damage Immunity
Xero (Being of Shadows) – Stealth Bonus
Letios (Speeder) – Speed Bonus
Nerodarc (Corrupted Automaton) – Insanity Bonus
Asavatharuon (Demon and Angel mix) – large Precision bonus but Sanity changes rapidly.
—Class List—
Mage – Intellect Dependent – Cast Powerful Spells – Positive Karma
Necromancer – Insanity dependent – Raise and command the dead – Negative Karma
Greatsworder – Weight Dependent – Slice through enemies with Greatswords – Neutral Karma
Roniin – Speed Dependent – Rushdown class, bonus damage with Katanas – Positive karma
Assassin – Stealth Dependent – Daggers insta kill on surprise attack (does not work on bosses) – Negative Karma
Blade son – Strength Dependent – Slice your enemies with broadswords – Neutral Karma
Hunter – Precision Dependent – Attack at a distance with Bows. Also bonus damage with daggers. – Neutral Karma
Blade Dancer – Strength and Speed dependent – Slice through crowds both majestically and dangerously – Blade son and Hunter hybrid
Punisher – Weight and Speed dependent – Punish your enemies for their mistakes (I.e missing.) – Negative Karma
Dark Knight – Weight and Strength dependent – Bring forth judgement upon the good using your Sword and Shield – Negative Karma
Xyber – Syntho or Nerodarc only. Can use all weapons with equal damage and use the weapon’s class abilities. Deals less damage then the weapon’s class would. – Neutral Karma
Judge – Weight, strength, and precision dependent – Bring the powerful fist of justice upon the dark hearted using your Powerful Hammer.
More classes in the future!
—Stats—
Speed – every time you get 30 speed, you are allowed an extra action in 1 turn in combat
Sanity – Low sanity causes hallucinations. It buffs necromancer though, which negates the hallucinations.
Weight – 10 weight = 1 more inventory slot
Strength – 1 point = 5 extra physical damage (Swords and Gauntlets)
Intellect – 1 point = 5 extra magic damage (Necromancy, spells)
Stealth – 1 point = greater chance for a sneak attack succeeding. Capped at 50 in order to prevent guaranteed sneak attacks.
Precision – 1 point = 5 extra archery damage. Also greater chance for critical attacks. Critical chance buff stops at 25 points.
Karma – Decides what classes you can change to or become a hybrid with. Interactions with people will change this.
—Extra Info—
Levels increase any stat of your choice by 1.
If you are not in combat with an enemy, you can sneak attack them. This deals great damage but engages you in combat. It has a 1/80 chance of succeeding. This can be improved with the stealth stat.
Critical attacks have a 1 / 50 chance of happening when you attack. Improved by the Precision stat.
—Weapons—
Spell books, Necromancy staffs, Greatswords, Broadswords, Staffs, Punisher gauntlets, Daggers, Katanas
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I am saying my class and race you decide the others im 2lazy to type all of it. Race:Helio(hope i type right) Class:Dark knight
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@5days You Could Make A Discord Server For This.
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Idk man, I am bored.
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Race : Xero ( +15 stealth )
Class : Punisher
Speed : 5 (1 action per turn)
Sanity : 5
Weight : 5 (5 inventory slots)
Strength : 5
Intellect : 5
Stealth : 20 ( 1 / 65 sneak attack success chance)
Precision : 5 (1 / 50 crit chance)
Karma : 5 (Neutral Karma)
Attacks
(Passive) Punishment
If an attack on you misses, automatically combo them dealing 10 damage and stunning the target for 1 minute
Beat down
Grab your opponent and smash them into the ground and stomp on them repeatedly, doing 10 damage
Intimidation
Cause the target enemy to be hesitant to attack you, causing them to miss a lot less. While they’re in this state, Punishment cannot go into effect on them in order to prevent a way too powerful combo. Lasts 3 turns.
Inventory
Standard Punisher Gauntlets (Equipped, +10 health. Doubles as a weapon and armor(Thanks to @5days for the update to the info)
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@rioluisarocker
Alright.-
I head toward the town
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Replying to:
You look around for the blacksmith and spot it.
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I look at the prices
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You find a reasonably priced Katana and Roniin armor. Both are 10 gold.
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I purchase the armour only
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-10 gold
15 gold left
Equip it?-
Replying to:
yes, I look for a Inn
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Equipped.
+20 health (40 health)
You find an inn. It’s 5 gold for a night.-
Replying to:
I stay the night (Taking a break from this story)
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I was boutta take a break too
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You guys better actually continue tomorrow, this is interesting
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Ready to continue?
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Replying to:
im back
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Ready to continue?
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ok
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You consider going back to the temple. Do you.
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eh, those guards aren’t worth my time. . . . at least not yet
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What do you do, then?
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i guess i look for a bounty
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You find the bounty board and you find a good bounty. 150 gold. The bounty was last seen in the Ademore Outskirts.
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i take the bounty and head towards the outskirts
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You see a campfire and a hooded figure next to it. It’s the bounty.
Do you engage?-
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i read the bounty seeing if it specified dead or alive
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-aye bruh I’m gonna take a small break cus my WiFi sucks right now
-I’ll get back to you later-
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ok
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I’m back
Continue?-
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sure
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The bounty said dead or alive.
Which do you choose?-
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alive, if the figure does not cooperate ill kill him
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By now the figure has noticed you.
“I assume you’re here for my bounty. 150 does seem tempting, huh?”
He pulls out his dagger. He’s an Assassin.
“Well then, come and get it.-
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*puts hand on katana* threat- listen come with me or i’ll give you pain worse than whatever
this person wants to do with you-
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“Threatening me? Fool’s tactic,”
He pointed his dagger to you
“I won’t go down without a fight!”-
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heh, good, i wasn’t planning on leaving without a fight ether,*draws katana in a duel position*
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*Fight Begins*
Attack *Use a move*
Item *Use an item*
Run *NIGERUNDAYOOOO*-
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I attack with a simple slash ( he has a dagger only so i must have some sort of reach advantage)
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5 Damage!
???
45 / 50 Health
You
40 / 40 Health
??? Does nothing. Peculiar.-
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i keep my stance ready for an attack
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??? Just stands there.
M e n a c I n g l y .-
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I going for a quick thrust
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-5 damage!
???
40/50 Health
You
40/40 Health
The battle’s evened out. Only now does ??? Attack
He dashes forward for a quick attack-
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i brace for impact
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He feigned!
He dashes to the side and lunges at you
-5 Health
???
40 / 50 Health
You
35 / 40 Health-
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all that for a drop of 5hp,
i use my RushDown-
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Successful hit!
-2 x 5 = -10 health!
???
30 / 50 Health
You
35 / 40 health
He throws a red knife at you. It hits, taking away 5 health and healing ??? For 5 health.
???
35 / 50 health
You
30 / 40 health-
Replying to:
i aim for his ankles/legs and swipes my sword across
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Replying to:
-5 health!
+??? Stunned for 1 turn!
???
30 / 50 health
You
30 / 40 health-
Replying to:
i attempt to slice off his right arm
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@5days U getting mugged or something. . . . . . ight imma head out
Paused
me
30/40
???
30/50 currently stunned
me:attempting to slice off right arm-
Replying to:
You succeed.
No blood.
Weird. You realize he’s a Syntho. Water could finish him off but there’s none nearby.-
Replying to:
i proceed chopping all the limbs off
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-29 Health.
1 health and only his torso and head remain.-
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I leave him dishonored by stabbing him in the head with his own weapon.
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That seemed to finish him off.
You cut off and grab his head as proof you did it. You look at the poster and find out who issued the bounty.-
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I search while i have the head hidden away as to not frighten anyone
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You see him
You show him the head and he’s impressed by your work.
+150 gold-
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i go to the black smith
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You look at the more expensive side of things to find there is no more expensive side, because Tenment Village is poor. But you see a Katana and Roniin armor, both for 30 gold.
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Now opening Parties! Host a party in this comment section and other people can join and therefore join your Roleplay. Completely optional but helps me out a lot cause that means 1 less Roleplay to manage.
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@conorthestickman
Race : Xero ( +15 stealth )
Class : Punisher
Speed : 5 (1 action per turn)
Sanity : 5
Weight : 5 (5 inventory slots)
Strength : 5
Intellect : 5
Stealth : 20 ( 1 / 65 sneak attack success chance)
Precision : 5 (1 / 50 crit chance)
Karma : 5 (Neutral Karma)
Attacks
(Passive) Punishment
If an attack on you misses, automatically combo them dealing 10 damage and stunning the target for 1 minute
Beat down
Grab your opponent and smash them into the ground and stomp on them repeatedly, doing 10 damage
Intimidation
Cause the target enemy to be hesitant to attack you, causing them to miss a lot less. While they’re in this state, Punishment cannot go into effect on them in order to prevent a way too powerful combo. Lasts 3 turns.
Inventory
Standard Punisher Gauntlets (Equipped, +10 health. Doubles as a weapon and armor. Pretty cool huh?-
Aight I’ll just grab them words Into my updated info.
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And does he get to keep the hell’s chained hook?
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As cosmetic, wont actually do anything.
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well that’s some worthless crap that would happen, deciding to nerf a weapon from hell. Guess I’ll get myself a new weapon since I’m a xero, what is there that is maybe buffed?
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Classes buff your damage with weapons, not race. It’s not too late to change your class but that means I’ll have to make an entirely new post.
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I’m nerfing it because it’s not an actual weapon. No classes relate to it.
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So is there any hook-related weapons for the punisher class?
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Punishers use Gauntlets.
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then what buffed gauntlets are there?
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You’ll discover them as you go. You start with standard gauntlets.
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All I have to say is race: demon.
and you know enough -
@rioluisarocker
Race : Human (+15 Intelligence boost)
Class : Roniin
Stats
Speed – 5 (1 action per turn)
Sanity – 10
Weight – 5 (5 inventory slots)
Strength – 5
Intellect – 20
Stealth – 5 (1/80 sneak attack succeeding chance)
Precision – 5 (1/50 crit chance)
Karma – 5 (Neutral Karma)
Attacks
(Passive) For Honor
Killing an enemy gives you the honor buff for 2 turns. +10 attack damage, +1 action per turn, but being successfully attacked gets rid of this effect and nullifies “For Honor” for 2 turns.
Rushdown
Slices 5 times, dealing 2 damage. +1 slice to this attack every time you gain 10 speed.
For Glory
The next incoming attack is blocked and you gain +10 speed for 1 turn
Overall, this class has a lot of speed related skills.
Inventory:
Your gifted katana. (Equipped)
Standard Roniin armor (Equipped, +10 health) -
Ok, I\’m
race: Human,
class: Ronin,
Weapon: the katana gifted to me from becoming a samurai.
Backstory: *read in a low raspy voice* I was once a noble samurai, happily watching, happily fighting, happily protecting everyone as instructed from my master. Until a grave calamity struck, people who were slain by these \”things\” turned into them, as I watched in battle my friend being ripped apart and pieced back together, becoming violent. . . I should be dead, but I\’m not, as my master final orders were to run and survive. The evil being that caused this, wherever you are. . .I̷\’̸m̸ ̴c̷o̴m̴i̵n̴g̴ ̴t̴o̵ ̵f̷i̸n̸d̴ ̶y̷o̴u̷-
Ok, lemme get your stats up on a new post so you can easily track it.
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@5days , I have an idea for a special ability for my adventurer, and I call it
Double time/adrenalin rush. basically, if I get spotted or ambushed my buff activates giving me a 25% speed boost for 3 turns -
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Ey @5days leg design
Is it aight? -
@demonic
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