• what should i do to make scene better

    0
  • I fixed up the choppyness i would do super smashbros thing but there is know way i could remake this beauty in different angle i probably should have went for a more simple background

    0
  • any thing i shoukd change before scene 2

    3
  • help i need constructive criticism i made a bad anim and i need tips to get gud at punching lol i suck

    1
    • Dark green guy vs green guy. Yes that’s a perfect title for the animation.

      2019-02-19 19:00:53 UTC 0
    • why do you think it’s bad though, do you see what’s “wrong” with it?

      anyway right away, punching dude, his feet are all over the place

      stand up and punch

      bet your feet didn’t move

      so why does green dudes feet move, right?

      2019-02-19 19:20:04 UTC 0
    • Ok one problem is the footing there’s no indication where they are standing.
      You need to ease up the animation it kinda looks choppy.try first animating a part and then go back and see which parts you need to add a in between frame this will help make the animation smoother.
      The camera has to be closer it feels abit off its usually better to animate first then work on the camera work,for example have the camera revolve around the fighters like smash bros camera.
      Make the 2 fighters have different fighting styles from each other this adds a more dynamic effect between the 2 fighters.

      2019-02-19 19:33:10 UTC 1
      • Replying to: VamrackOk one problem is the footing there's no indication where t

        thank you its a little hard the diffrent fighting style part cause there being animated by the same person i can think of something

        2019-02-19 21:05:07 UTC 1
  • One.
    Member.

    @LF animations

    Plz join this collab

    0
  • my stick figure

    0
  • We are only lacking two members…Please invite your friends

    0
    • No thanks. Shut the hell up b i t c h.

      2019-02-19 07:55:13 UTC 0
      • Replying to: badparticipationNo thanks. Shut the hell up b i t c h.

        No need to insult >_>

        2019-02-19 08:01:33 UTC 1
      • Replying to: badparticipationNo thanks. Shut the hell up b i t c h.

        What the hell did i do to you to insult me?-_-

        2019-02-19 15:23:06 UTC 1
    • when did you upload the collage to youtube?

      2019-02-19 08:14:17 UTC 0
      • Replying to: darkwhen did you upload the collage to youtube?

        I couldn’t upload the collab before because you’re the only one who sent an entry,plus,there have been some changes in here

        2019-02-19 22:26:20 UTC 0
    • Whats the collab for anyways? Cause I think I can spare a bit of time to do it although not much cause im working on a series with Epitaph.

      @pixelzoidanims

      2019-02-19 22:36:00 UTC 0
      • Replying to: Tastylemon16Whats the collab for anyways? Cause I think I can spare a bi

        You just need to create a 20 seconds fight animation,since we are still lacking members.I don’t need very smooth and nice animation,all i need is to know that you put effort into it

        2019-02-19 23:48:53 UTC 1
        • Replying to: LeviYou just need to create a 20 seconds fight animation,since w

          If you’re still working with a seires with Epitaph,i prefer that you still focus on that since we are still lacking members,but really,it’s up to you

          2019-02-19 23:51:13 UTC 1
  • Cool, a collab. I like it. But I can\’t actually animate until I have no homework, and I have lots today. Also my mum gets easily triggered if I cheat. I may not get the animation quickly…

    0
    • That’s ok becuz we’re still lacking members…So i’m sure the collab cannot start soon

      2019-02-19 07:34:58 UTC 1
      • Replying to: LeviThat's ok becuz we're still lacking members...So i'm sure

        Wait… I have a question.
        I want to make an entry that is also an entry for another collab, is that okay?
        (The collab is BlueDiamondFalls’ Conduit Collab)

        2019-02-22 05:54:26 UTC 0
  • who in this group is the character with dark elements?

    0
    • I’m not yet sure about mine because i haven’t yet finished my creation of my own model.Can anybody help me out?

      2019-02-19 07:36:59 UTC 0
  • btw i did not try to make good anim which one punch look better 2k or the one you use

    2
  • i ok i made it so some movement are faster and some slower tell me if you see a difference

    1
    • Cool,it became better now since you made some changes.Some actions are now more clearer than before,movements are now smoother.I would like to suggest,be careful with your foot-placement.Other than that,the animation is pretty neat bro

      2019-02-19 01:30:20 UTC 0
    • Yay it’s a non Dbz Background in a fight

      2019-02-19 02:18:42 UTC 0
      • User Banned

        Replying to: SlapStyle AnimsYay it’s a non Dbz Background in a fight

        And it mine so it even better

        2019-02-19 04:48:35 UTC 0
  • My no-tween animation.Originally,i made this with tweening,but curiosity got me.Some effects are not really clear since i am not yet used to ‘un-tweening’.I need your opinions for future vids,those are really useful…

    6
    • 15 frames….

      Hmmmmm.

      * thinks and succ facts instead of tea *

      Well its better than tweening, but what are the effect used on your gif ?

      2019-02-19 00:59:03 UTC 0
      • Replying to: Spring-Season Flavored JoShtick15 frames.... Hmmmmm. * thinks and succ facts instead of t

        Can’t remember them all…

        2019-02-19 01:05:29 UTC 0
        • Replying to: LeviCan't remember them all...

          Try ur best.

          2019-02-19 01:06:14 UTC 0
          • Replying to: Spring-Season Flavored JoShtickTry ur best.

            -dash
            -explosion effect
            -explosion effect(the last explosion in the gif)
            -Kamehameha
            (its a pack)
            -spinning blade remastered
            -Punch effect
            -sword slash effect
            -DBZ BR effect pack
            -groundwind
            -Idk

            2019-02-19 01:11:29 UTC 0
            • Replying to: Levi-dash -explosion effect -explosion effect(the last explosion

              And also Dark Pulse,Rasengan pack,Sword spin slash,sword slash effect pack,movable dash limbs,and aura pack

              2019-02-19 01:13:09 UTC 0
              • Replying to: LeviAnd also Dark Pulse,Rasengan pack,Sword spin slash,sword sla

                too many dash effects and the sword effects are lazy add the 2k pack instead of punch 3 for the attacks shake the screen little and get a better kamehameha effect but the punches are cool they have skill and everything i would make it a smidge smoother or turn fps but please teach me those awsome 3d effect me do not no doe wae

                2019-02-19 01:27:57 UTC 0
                • Replying to: Uncontrolled edge 11too many dash effects and the sword effects are lazy add the

                  Can’t put blur since i dont know how,also i tried but it turned out bad because its a no-tween animation.I liked better the punch 3 but i’ll take your suggestion uder consideration.I still don’t know how to animate a kamehameha perfectly, so i’m still watching tutorials,ad it’s also hard cuz it’s a no-tween,ad i agree with using another kamehameha effect.Btw,what do you mean by lazy sword effects?

                  2019-02-19 01:33:51 UTC 0
                  • Replying to: LeviCan't put blur since i dont know how,also i tried but it tu

                    like when they stop moving and it slashes a punch it looks cool other animators do it i would recommend checking out joker exuction and check out how he uses the the stop screen sword effects also do you have pro

                    2019-02-19 01:38:38 UTC 0
                    • Replying to: Uncontrolled edge 11like when they stop moving and it slashes a punch it looks c

                      Yeah,i use pro.Tnx for the suggestion…

                      2019-02-19 01:39:56 UTC 0
                      • Replying to: LeviYeah,i use pro.Tnx for the suggestion...

                        Btw,Joker Execution uses different effects.And that thing that you call ‘stop moving and it slashes a punch’ is a ‘late slash’ style.I already know how to do it,but since i prefer nonstop action,i do not use that style

                        2019-02-19 01:45:58 UTC 0
    • This is beyond science
      10/11
      Needs more sword scenes

      2019-02-21 16:17:54 UTC 0
      • Replying to: MatthewIIIThis is beyond science 10/11 Needs more sword scenes

        Yeah lol😂

        2019-02-21 20:49:57 UTC 0
  • ok i eased it out more so you can process the fact that the person is getting hit i did not change fps at first my dad liked 15 better but i eased and he thought 15 was way to slow i added scarf movement screw tween though i think your constructive criticism helped and i will continue to take most of your advice but please save criticism for final product then i will change and upload it. this is meeting in the middle in my opinion it still has that crazy fast style but you can see the movements ya but um the origanal product took 20 minutes but you criticized it and here it is after 5 hours epitaph

    2
    • I tried animating without tweening,took me long to finish a 5 minute video,kinda took me 1 week to create one.Got disappointed and deleted it

      2019-02-18 23:45:31 UTC 0
      • Replying to: LeviI tried animating without tweening,took me long to finish a

        oof life as a 11 year old animator lol ima have to get better som how

        2019-02-19 00:29:13 UTC 0
    • hm, I don’t see much easing here

      see above, the red ball has no “easing”, that’s similar to your animation, it’s just constant motion with no sense of slowing/accelerating movements you know?

      everyone is kinda just posing and moving to where they need to be like they’re puppets on strings real fast-like

      2019-02-19 00:09:10 UTC 3
      • Replying to: Ralph (Developer)hm, I don't see much easing here see above, the red ball

        Don’t know about this ‘easing’ stuff what’s that?

        2019-02-19 00:22:54 UTC 0
      • Replying to: Ralph (Developer)hm, I don't see much easing here see above, the red ball

        oh at least i made sure all the limbs moved so there was a fair amount of easing

        2019-02-19 00:23:54 UTC 0
      • Replying to: Ralph (Developer)hm, I don't see much easing here see above, the red ball

        speed is simply my style but yea i could speed and slow some part

        2019-02-19 00:27:19 UTC 1
    • LEGMOVEMENT 100

      2019-02-19 00:26:25 UTC 1
  • ok eptiah here is product i changed weapon add background and added a few extra frames so you can actully see when someones being cut i will update RHG later aint going tween or go to 10fps cause my style is more like fast and not as smooth than other than animatiors i like my animations to be fast and with many effects but yeah fast 20 fps does go with my style cause my style is fast with blur effects i added shake effects and didnt over do it and i added a few extra frames so you can see the person being stabbed

    3
  • ok here is the animation eased out lol

    2
    • Lmao it’s amazing how everybody forgot to insult this to focus on drama
      Thanks for posting actual animation

      2019-02-18 20:54:05 UTC 1
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