• What do you guys think of the *drum roll* Madness Pack 2.0!?
    these have been sitting in my old phone and I finally charged it up to get them

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  • With the powers of photoshop, I have created the best gun to ever exist. It even has a built in bayonet.

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  • explosive bullet ain’t got nothin’ on me

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  • Hey guys, just wanna share this animation I made recently for the Protect the Balut Collab. Cnc pls.

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  • Do you guys like this pretty realistic deagle firing animation thingamajig I made?

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    • quite good

      better if it wasn’t the invisible man using it tho

      2018-11-15 23:11:02 UTC 2
      • Replying to: Ralph (Developer)quite good better if it wasn't the invisible man using it

        “I should make an MHA reference… im running out of ramen”
        -IK4R, 2018

        2018-11-16 01:12:56 UTC 1
        • Replying to: TRK"I should make an MHA reference... im running out of ramen

          you didn’t make a MHA reference tho :/

          2018-11-16 01:47:57 UTC 0
          • Replying to: Ralph (Developer)you didn't make a MHA reference tho :/

            Because i had to get more ramen dummy

            2018-11-16 01:58:23 UTC 0
            • Replying to: TRKBecause i had to get more ramen dummy

              Oh also i dont have one ready but w/e

              2018-11-16 02:00:10 UTC 0
      • Replying to: Ralph (Developer)quite good better if it wasn't the invisible man using it

        Th invisible man assasinates Dracula in hotel Transylvania (2020 colorized)

        2018-11-17 22:28:25 UTC 0
    • You shouldve used the realistic deagle pack with this realistic figure

      2018-11-16 11:13:00 UTC 0
  • Here ya go

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    • They’re mainly based off the models from the original Half-Life. (Apart from the grenade and zombie)

      2018-11-15 01:45:08 UTC 0
      • Replying to: albo3They’re mainly based off the models from the original Half-L

        tbh the only things probably worth posting imo are the headcrab, zombie, and .357 magnum

        2018-11-15 01:49:13 UTC 0
  • Do you guys think I should just release the Half-Life assets I’ve made so far? I’ll post a picture of them when I can. I’ve pretty much lost all drive for creating them so might as well upload right?

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  • And here’s another video from me guys. This is almost everything I learned from the past 4 months of animating. Cnc and enjoy. XD 😀

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    • Glasses dont even connect

      2018-10-28 16:00:30 UTC 0
      • Replying to: CrocodiiGlasses dont even connect

        Yeah. Hehe, sorry. I just don’t know how to do it properly.

        2018-10-28 16:14:55 UTC 0
        • Replying to: Subatomic MiveYeah. Hehe, sorry. I just don't know how to do it properly.

          It okay, just giving critism. I have glasses irl, and i know how to do that. Theres a reason why i was in the rhg shop

          2018-10-28 20:38:45 UTC 1
    • 4 months? how the hell do i get good

      2018-10-28 16:16:04 UTC 0
      • Replying to: noobish4 months? how the hell do i get good

        I think you just have to believe and watch every good animator’s animations carefully and study how they do it. If you can’t do it on your own, call a friend. I didn’t know what I was doing until someone reached out his hand to help me.

        2018-10-28 16:23:47 UTC 0
    • some good xiao xiao action

      good fluidity at the start with the dude just whipping around everywhere, well animated

      2018-10-28 19:12:35 UTC 1
    • The animation was better than I expected so ya got me there. But when he whips around the pole he should still keep his structure. There was no rhyme nor reason for him to shrink and disappear. I get that you’re trying to make a sense of illusion, but if you want to do that you should just keep body parts stretchy. And the fighting was a little too fast paced (personal opinion) if you want he audience to look at something and tell what’s going on then you should slow it down a little bit.

      2018-10-30 03:49:23 UTC 1
      • Replying to: CommanderSquirrleThe animation was better than I expected so ya got me there.

        One more thing. Staging: when he hits the guy with his baseball bat he says the words, “oops,” so naturally I look over their to see what he says but at the same time I’m missing the action. You should direct the audience where to look instead of making too configuring for the audience. I recommend watching Allan Becker’s 12 Rules of Animation. And watch the staging video to learn how to stage properly.

        2018-10-30 03:54:34 UTC 0
        • Replying to: CommanderSquirrleOne more thing. Staging: when he hits the guy with his baseb

          Yeah. I just realized it too cause I already watched the 12 Principles by Allan Becker. The staging thing kinda flashed in my head but I got lazy. Lmao, sorry.

          2018-10-30 14:21:23 UTC 0
  • Hey guys, here is my latest duel updates. Still unfinished so….XD

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    • https://www.youtube.com/watch?v=f6foCM7Kv8Q
      Oof. I think it’s corrupt. Here’s the link.

      2018-10-21 06:01:47 UTC 1
      • Replying to: Subatomic Mivehttps://www.youtube.com/watch?v=f6foCM7Kv8Q Oof. I think it

        Heyyy, i like that
        For me, it’s too much talking
        But actually, it’s really nice
        9.5\10 (cuz unfinished)

        2018-10-21 06:59:35 UTC 1
        • Replying to: Haunted OneHeyyy, i like that For me, it's too much talking But actual

          :3 Thnx man. I’ll start finishing this once I’m done with my duel for the tournament too. I think I’ll also post my tournament here too. Thnx for the feedback. I’ll lessen my conversations for duels too.

          2018-10-21 12:44:07 UTC 0
  • Hey guys. I’m done with this new animation of mine. I showed it to my other group too but I wanted to share it here as well. 😀

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    • You sure are posting a lot

      2018-10-04 15:11:46 UTC 0
      • Replying to: AlexceratopsYou sure are posting a lot

        Sorry, I just realized that even when you post in different groups the post still becomes public. I’m kinda new here.

        2018-10-04 19:34:39 UTC 0
        • Replying to: Subatomic MiveSorry, I just realized that even when you post in different

          It’s alright, just saying that spreading your posts out is recommended, as people are more likely to reply to them

          2018-10-04 19:41:33 UTC 1
  • Hey guys. I’m done with this new animation of mine. I showed it to my other group too but I wanted to share it here as well. 😀

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  • Hey guys, here is my OC. He’s name is Crimson Fists for now but I’ll change it to Reiju after the tourney.

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  • Nvm, I found a way. Anyway, here’s one of my anims. Pls. tell me where to improve and how I can improve.

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    • Yes, it was all SN. And I’ll definitely make a story. Thnx for the comments btw.

      2018-10-02 13:46:38 UTC 0
    • i liek it

      2018-10-02 13:48:35 UTC 0
    • Thnx man. I’m so glad I joined this group. Lots of friendly people.

      2018-10-02 13:57:48 UTC 0
    • Thnx. I don’t know if I got potential though but as I said, I will not let you down.

      2018-10-02 14:01:56 UTC 0
    • Sure thing. But if they get in my way, I’ll have to give them a good roasting. But thnx for the heads up. 😀

      2018-10-02 14:16:19 UTC 1
    • Holy guacamoly, that was some good stuff dude! I liked the choreography, and you did a really good job with character placement and effects. Just remember to practice smoothing out movements and whatnot. If you’re doing this stuff after only three months, you’ve got a ton of potential lol. Keep at it!

      2018-10-02 16:11:33 UTC 1
      • Replying to: Toxic911 AnimationsHoly guacamoly, that was some good stuff dude! I liked the c

        Thanks man. I guess I could do better than this if I try.

        2018-10-02 16:43:34 UTC 0
        • Replying to: Subatomic MiveThanks man. I guess I could do better than this if I try.

          I mean if I really try HARDER than this one. Maybe I could give it a go.

          2018-10-02 16:44:06 UTC 0
  • Hey,uhmmm…I\’m kinda new to this group. I\’ll try my best so that I will not disappoint you. XD

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  • I made this animation, and I was just wondering what you guys think.

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    • Meh

      2018-08-21 23:36:50 UTC 0
    • it’s pretty good, actually, just a bit choppy, that all

      2018-08-22 11:30:05 UTC 0
      • Replying to: Monorangerit’s pretty good, actually, just a bit choppy, that all

        I didn’t put as much work as I would have since this is really just me testing some of my Half-Life assets in the pack I’m gonna release.

        2018-08-22 12:45:18 UTC 0
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