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Here I have a small preview of what would come to be the Blade map. It’s just the music but soon I’ll bring the map. The music was created by me so there will be no danger with copyright
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yo are we talking hitboxes up in this bitch
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This move is a JoJos reference
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It is?
If it is I haven’t seen anything from jojo that resembles it-
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Itβs name is Heavens Door
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That don’t look much like a door to me
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Itβs the name of the move
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‘Tis a joke, lad
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To give a little spoiler, Bladeβs strongest attack will be super incredible and in the game I think it will be difficult to dodge
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I always keep getting these bursts of inspiration then instantly get demotivated.
Lol -
I have 2 options, I can make Blade\’s movements use weapons (Pistols, Swords, etc) or I can make Blade use his powers from when he transforms into a monster
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We’re giving out an additional offer at no extra charge!
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its almost too perfect to be real. someone tell me this is a dream.
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I could honestly let you review the movie clips if you want
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yes pls
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did ya get it?
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sorry for the late reply i was eating, but yea
edit: just checked em out. I want to stab myself because of how good it is
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So since your going for the more traditional 2d style input fighting game,
I made a somewhat more simplified anim list:
Simplified:
Idle
Crouch
Walk
Run(happens after you dash so make the run out of the dash)
Dash
Crouch walk(optional)
Light medium and heavy attacks all directions, (the light medium and heavy variants are optional. ex: a move could have a light and medium version but not a heavy ect.)
Intro
Losing screen(just make your character sad or mad or something)
Victory screen.
Your special moves. Since i think itβs going to be a input based game, you can get real creative. And itβs not limited either. As long as 2 moves aren\’t on the same input, itβs almost infinite. You can even have a input be a command movement (a command movement is exactly what it sounds like)so you can do MORE inputs for MORE moves.
If the game is going to have a special move bar system or something like that, you can have multiple βsuper attacksβ each taking however many bars you want. Tho if the game does I suggest 1-3 or 1-7 bars.
And I think thatβs overall it. Iβll make a non simplified version tomorrow.-
Bruh. I edited the text wall to add more stuff that was missing and it just straight up deleted itβ¦..
And now I canβt edit it anymore. -
well, the movieclips that are currently on the list is covering everything needed, but the losing screen was missing, and victory is already on there. And the special moves should be limited, as there would be a lot of buttons. And the super attack can be used 3 times a game
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@kingstarsalt Maybe it’s a bit wrong, but what do you think?
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You’ve got something here that could be VERY good if you tweaked it just a little. The 2nd hit was the best out of all 3, because you could feel the weight from the swing’s initial position to its eventual hit. It just carries itself very well, and it’s heightened by the impact felt by the opposition. The first hit however felt quite weak, due to both the lacking impact felt from the opposition and the swing not going far enough and stopping a little too quickly. It could use a little more anticipation, but it’s fine on that aspect. In terms of improving the first hit, I suggest that you make the opposition flow with it in a way, and increase its knockback. Also, try not to have the punch stop too quickly and make it flow more too, as it feels quite rigid. The 3rd hit suffers from similar issues to the 1st one. Try fixing those issues and replicating what went well with the 2nd hit, and you’ll do something REALLY good
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Incredible
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great, but is this tween or non tween?
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Tween
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ee im really sorry but the movieclips have to be non tween 20 fps
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Alr
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Hey guys if you are planning on making a moveset please make 2 images. !. a character select image that is 61 x 132. Make it cut off at the waist are and it and the character can be cut off at the sides, its optional but i recommend it, and try your best not to make it cut off the top of the head.
For the second image make it 980 x 980 and make your character big for this one. They can be displaying any powers or weapons they may have. Make sure it is cut off at the ankles area and make sure there is a lot of space above and to the sides unless your character is close to the side.
For both of these make sure they are transparent and are exported at 1080p
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this looks fun
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You made that!?!?!?!?? incredible bro!! I am very very excited to see where this goes. and the pic is sweet
If you want I could help with the music for the game. The music of the main menu if it has, that of the character selection menu
yes please!!