• oh i never announced this
    uh this project got canceled in favor of another project

    1
  • So is this another group for a game

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  • Update:

    I FINISHED MINOS!!

    I’ll try to upload him as a movieclip pack on the website.

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  • Update:

    I’m giving the DMC characters a combo/style system.

    The basic premise is that their first three moves are Light, Medium, and Heavies while their fourth move has two different variations in/out of combo (mainly resetting combo counts)

    Combos will have a max of 10 hits, but as said above, can be reset and do more hits.

    For the DMC characters, they have no phase 2s, and they gain buffs from their “style ranks” (D-C-B-A-S-SS-SSS-EX), with each move giving a different amount of style points. (1.5x the amount of damage the move deals = Style given by said move.)

    Taking the fact that each style ranking buffs your damage by 0.1 every time (i.e, D gives you 1.1x mod, C gives you 1.2x mod, etc), having a EX move that deals about 45 damage will give you 135 style points.

    Each rank has their own Style Point requirements however.

    D: 0-200

    C: 200-400

    B: 400-700

    A: 700-1000

    S: 1000-1400

    SS: 1400-1700

    SSS: 1700-2300

    EX: 2300

    As you can imagine, this is a very complex mechanic and will need several movieclips just for it, but I think I can balance it.

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  • So i might be making a OST for the game nothing more than series themes really

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  • Uh… the discord is made for the game thingy yeah!!
    https://discord.gg/gX4B3ddm
    don’t gotta join

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  • UPDATE:

    MINOS PRIME’S FIRST PHASE IS FULLY DONE!

    This includes:
    Phase 1 – STRONG.

    Move 1- Judgement!: Minos yells “JUDGEMENT!” before teleporting to the opponent and dropkicking them. Deals 35 damage, and has a cooldown of 30 frames.

    Move 2- Die!: Minos jumps slightly upwards, yells “DIE!”, then slams right onto the opponent. Deals 45 damage, and has a cooldown of 40 frames.

    Move 3- Prepare Thyself!: Minos yells “PREPARE THYSELF!” then does a 3 hit combo, teleporting in front of the opponent to punch, teleporting behind to kick, then teleporting back to his original spot before shooting a yellow snake at the opponent. Each hit deals 20 damage, coming up to a total 60 damage, and has a cooldown of 55 frames.

    Move 4- Sinful Serpent: Just the final projectile that Minos throws at the end of Prepare Thyself!. Deals 20 damage, and has a cooldown of 25 frames.

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  • I have a wip of the mechanics project ready!
    …it’s just way too big to fit here lol

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  • Mechanics are still being made. The bar system might be broken, tho.

    4
  • Emotes I made. Could be used in game or possibly a discord server?

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  • 05/03/24 1:36 AM

    Every planned character + their phase 2s

    ULTRAKILL:

    Minos Prime: Regular – WEAK.
    Gabriel: Judge of Hell – Apostate of Hate
    Sisyphus Prime: Regular – YES, THAT’S IT!

    DMC:

    Vergil: Human – Sin Devil Trigger

    Dante: Human – Sin Devil Trigger

    Nero: Human – Devil Trigger

    Fatal Art Reload:

    Yupia: Functioning – MALFUNCTION

    Bog: ACB Bog – X Bog

    Vile: Regular – Bloodlusted

    MGR:R:

    Raiden: Regular – ???

    Jetstream Sam: Regular – ???

    Senator Armstrong: Regular – Nanomachines

    If anyone has an idea for what Sam and Raiden’s phase 2s should be, please suggest.

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  • Mechanics and balancing in progress 👍

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