• Replying to comment by: SamVonklyI finished my biggest stick nodes project rn and i hope it w

    Make a good custom thumbnail.

    Most of the time dbz sticks get denied in like 0.005 seconds because of the overabundance or endless smeckles… So that thing would help you stand out.

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  • Replying to comment by: Ralph (Developer)> Sean.nodes

    Actually…
    http://sticknodes.com/sticks/ralph-key-labs-pack-zip/#comment-380624

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  • Replying to comment by: Austinwho is the worst user on stick-nodes?

    I wanted to do @adolfhitler but I’m actually surprised no one had taken it yet.

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  • Replying to comment by: margotLizard

    Banned

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  • Replying to comment by: Milky (but still gay)time to try and learn this :fear:


    Good luck

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  • Replying to comment by: ColloSo arcionek.. I figured out how to use the calculator by s

    Okay so. I’d say you almost got it and yeah you’re correct. That’s how the calculator works.

    My random guess, and I’m talking out of my ass with this one, is probably cuz the output is at 0.5 increment difference. The reason from it is because the control starts at 100. I’ll check if I’m right if it’s due to the 0.5 thing after I’m done with work.

    But overall, pretty good job. You’re the first one to crack this.

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  • Replying to comment by: arcionekSmall attempt at trying to clarify how the square works. Use

    @beginninganimator u might be interested in this

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  • Replying to comment by: arcionekSmall attempt at trying to clarify how the square works. Use

    Forgot to put the text over other frames. It goes top to bottom:
    0 to 100
    200 to 200
    200 to 100

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  • Small attempt at trying to clarify how the square works. Use the damn calculator.

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  • Replying to comment by: ColloThe calculator still seems kind of complicated to use, I don

    In the guide look at the gif and the first graph. Maybe you\’ll get it.

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  • Replying to comment by: arcionekHave you used the calculator perhaps? It should simplify the

    Might be you didn\’t set the offset on the middle part to \”do not smart stretch\”. But that\’s my guess.

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  • Replying to comment by: arcionekOh so you're trying to make it turn from square to hourglas

    Have you used the calculator perhaps? It should simplify the whole process.

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  • Replying to comment by: ColloSo I figured out the problem. The right side was moving inwa

    Oh so you\’re trying to make it turn from square to hourglass? That explains a lot lol

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  • Replying to comment by: arcionekMy tip is to get all segments to thickness 5 or so with modi

    Oh right also that\’s also partially why I have the number 3 thing in the guide

    It basically counters the stretch of the Control, making the point stay in one place. It\’s also where I hooked up the right most side. The left is hooked to the root.

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  • Replying to comment by: arcionekHow does the Control node move? Is it supposed to stretch to

    My tip is to get all segments to thickness 5 or so with modify branch, it will be easier to see what\’s goin on

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