• Replying to comment by: Ralph (Developer)sad @ i don't know what that is off the top of my head wha

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  • Replying to comment by: MarshmallowI slid into a wall....

    Deja v- *dies*

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  • Replying to comment by: Ralph (Developer)way to make me go re-read the whole thing also lmao

    Tbh you’d notice if I did that since when I entered your post it was like “Ralph is currently doing this post” and there was just this red “TAKE OVER” button that just reminds me of pilots taking over the control from a crashing plane so I decided to just go with preview-

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  • Replying to comment by: Shadow Wolf
    8013_0-37955700-1578589474_57dff48c-c5a5-4f56

    Diglett

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  • Replying to comment by: CussIt does m8

    This ^

    And also scroll down on sidebar

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  • Tempted to just write “If Ralph doesn’t see this he’s gay -arc” somewhere in his new update WIP post.

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    • way to make me go re-read the whole thing

      also lmao

      2020-01-09 20:25:35 UTC 0
      • Replying to: Ralph (Developer)way to make me go re-read the whole thing also lmao

        Tbh you’d notice if I did that since when I entered your post it was like “Ralph is currently doing this post” and there was just this red “TAKE OVER” button that just reminds me of pilots taking over the control from a crashing plane so I decided to just go with preview-

        2020-01-09 20:40:00 UTC 1
        • Replying to: arcionekTbh you'd notice if I did that since when I entered your po

          lmao @ “TAKE OVER” I never saw that before because, well, im the only damn admin sean doesn’t count

          2020-01-09 21:14:28 UTC 0
    • time spent writing the post:

      10% writing
      35% making a shitty meme graphic
      55% thinking of a title

      2020-01-09 20:26:52 UTC 3
  • Replying to comment by: not لටʂǶarcionek telling ralph his ideas

    Honestly I’m always wondering how tf does Ralph can understand suggestions that are done in some broken English that I can’t even understand yet he struggles at me suggesting something that is attempting to speak clearly and very basic-

    I guess he must be fluent in dum dum

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  • Replying to comment by: Ralph (Developer)yeah okay, i think i figured it out in my above comment i f

    *insert Ralph frantically looking for an excuse because he doesn’t know how his own app really works*

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  • Replying to comment by: FaoLOr64Png is a lossless picture format, so it had a better color d

    But it’s mp4 not jpeg

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  • Replying to comment by: arcionekNvm just tested and png has bigger depth. We did it by slap

    Here’s the thing btw.

    Both same red and no anti alias. 2nd row is giving out most about depth. But we are now lolling at the blur on png. 2nd row where green and brown meet. The edge is smudged.

    We are also going insane unsure if mp4 is brighter.

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  • Replying to comment by: arcionek@ralph how many times I'm gonna @ u idfk. Not a suggestion

    Nvm just tested and png has bigger depth.

    We did it by slapping a lot of random gradients and comparing lol

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  • @ralph how many times I’m gonna @ u idfk. Not a suggestion this time so yay.

    But just simple question. We are on intense debate atm and… Does png export has bigger colour depth or nah? What bit size do both export as-

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    • Nvm just tested and png has bigger depth.

      We did it by slapping a lot of random gradients and comparing lol

      2020-01-09 09:16:34 UTC 0
    • Png is a lossless picture format, so it had a better color depth than jpeg

      2020-01-09 11:51:45 UTC 0
      • Replying to: FaoLOr64Png is a lossless picture format, so it had a better color d

        But it’s mp4 not jpeg

        2020-01-09 12:04:51 UTC 0
    • png is always better than GIF, probably MP4 as well though off the top of my head idk what the encoders I’m using export at in terms of depth and all that I’ll check later

      MP4 is compressed to save space PNG usually isn’t
      I mean 1 large PNG can be the same file size as a few-seconds MP4

      2020-01-09 13:33:26 UTC 0
  • Replying to comment by: arcionek@ralph Alright so. Woke up so now I technically have time to

    Yeeted in bunch of terminology. 1st id being parent. 2nd id being target. 3rd input box being amplitude.

    Anyways for obvious reasons target segment should be always static or smth.

    Unless it would be moving, then it would need to affect parent- which is like damn-

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  • Replying to comment by: arcionekPs. Of all the ideas I've been suggesting I think this one

    Also Ralph if you’re being confused you can just ask no need to strain yourself trying to interpret everything lmfao.

    I’m tempted to @ some node makers to see what they think of this and how they might use it but I hate spamming people- someone do it for me.

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  • Replying to comment by: arcionek@ralph Alright so. Woke up so now I technically have time to

    Ps. Of all the ideas I’ve been suggesting I think this one is on the top priority that I’d want to see added tbh due to the versatile use.

    I’ve been also thinking A, L and also S. Which would be segment scale. Could be useful for stuff like eyes where entire pupil gets bigger or smaller, more than that it could be at % so it’s more dynamic.

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