@arcionek
Joined on August 18th, 2017, this user has been a member for 3,249 days and is the 1,949th person to register an account.
Has 13 submissions, the first one uploaded on December 14th, 2016 and the most recent on May 31st, 2019.
Of those, 1 has been featured and 6 have won Users' Choice.
On average, each submission earns 5,429 downloads.
In total, they have been download 76,014 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 52 stickfigures.
On average, when this user rates stickfigures, they are 87% positive.
Also, they are typically 78% positive when rating animation spotlights.
Has made 1,050 comments on non-activity pages of the site. Alternatively, this user has made 12,170 comments on actual activity pages of the site.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 27 consecutive votes.
Arc gaming reviewsOwner
Rigging Nerd ClubOwner
????????????????????????????????????????????????????????????????????????????????????????????????????Owner
Temp group will deleteOwner
Stickfigure Starter KitOwner
Stick Nodes Beta TestersOwner
No girls allowedOwner
Sticknodes ModdersOwner
Mod Talkadmin
#TeamArcionekadmin
Admin Talkadmin
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Maybe cause updates are more and more intense… Or maybe you have running apps in background?
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Yeah. That’s why beta testers exist.
We kinda like… Suffered 80 crashes losing our projects-
On the changelog latest addition for beta testers is just “I remember being happy once”
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Also, hi lazy I’m arc.
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I’d understand if the thing would be like… Random color per frame for some glitches… But people would just be in danger of epilepsy.
There’s few reasons why I don’t think it’s good idea:
-changed saturation changes mood significantly. So character colours would be of of place.
-might require a lot of things to code that in… Well prob like 8 lines of code that turn out to be massive pain cause it doesn’t work well
-seems very unreliable as often in animation it’s better to know what to expect instead of having kinder suprise egg and have characters blending with other characters or background.
-kinda wasting ui space since not many would even use it.
-laziness is temporary, but also you you’d just end up using it for just this one specific time you need it and then never use it again. I don’t see many cases this thing would be useful and good.
-there’s already a lot on to do list- -
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Bruh- copy. Paste. Stick figure colour… That’s literally it-
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You… Don’t have to make different sticks? Like no need to actually clutter library.
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Why tho
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M8 it’s literally just small colour adjustment. Cmon, it’s not that hard.
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It is waste of space indeed
But I say no to your idea as well lol
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Found another bug that make tween freak out on export.
It might delay the thing for days cause of it. Your welcomer.
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Hey y’all just told Ralph another app crashing overlook he did so the 3.0.0 release will be delayed even more.
Your welcome.
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M8 max amount of sticks plus filters and you complain bout lag-
Apps have limited cpu usage. I’m pretty sure that thing goes past it.
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If it had a facecam we’d just see you trying too hard to keep a straight face
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Yeah. It’s problem for everyone. There’s image limit and there’s link limit. Can’t go above that.
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what the fu-
Found another bug that make tween freak out on export.
It might delay the thing for days cause of it. Your welcomer.
Let’s look at it on the bright side…when the update comes out, we wont have to worry about that bug
Yeah. That’s why beta testers exist.
We kinda like… Suffered 80 crashes losing our projects-
On the changelog latest addition for beta testers is just “I remember being happy once”
since ur a beta tester how many movie clips can u add into 1 frame
Unlimited basically if done right.
But basically movieclip “weighs” the average amount of Nodes it has across its frames.
Let’s say 1200 on frame 1 and 600 or frame 2.
Movieclip takes (1200+600):2 = 900 Nodes.
Thx
i haven’t looked yet but i should be able to fix them today so doesn’t delay much
nice try tho
I’m not sure if the export thing will be that easy to fix-
Ralph: *unchecks tween* Done.