@arcionek
Joined on August 18th, 2017, this user has been a member for 3,252 days and is the 1,949th person to register an account.
Has 13 submissions, the first one uploaded on December 14th, 2016 and the most recent on May 31st, 2019.
Of those, 1 has been featured and 6 have won Users' Choice.
On average, each submission earns 5,431 downloads.
In total, they have been download 76,034 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 52 stickfigures.
On average, when this user rates stickfigures, they are 87% positive.
Also, they are typically 78% positive when rating animation spotlights.
Has made 1,050 comments on non-activity pages of the site. Alternatively, this user has made 12,170 comments on actual activity pages of the site.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 27 consecutive votes.
Arc gaming reviewsOwner
Rigging Nerd ClubOwner
????????????????????????????????????????????????????????????????????????????????????????????????????Owner
Temp group will deleteOwner
Stickfigure Starter KitOwner
Stick Nodes Beta TestersOwner
No girls allowedOwner
Sticknodes ModdersOwner
Mod Talkadmin
#TeamArcionekadmin
Admin Talkadmin
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I had the link copied in clipboard but honest to god I forgot to paste it lmao. I’d not be that guy telling a bug and not bringing pics or smth to make you understand easier without explaining too much-
It happens on this stick.
http://sticknodes.com/sticks/riot-shield-nodes/ -
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Now that’s what I call optimistic realism.
As in… It will take longer, but at least it will come out.
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He has to set up a thing for more admins etc. Like it is planned, but he also has to make restrictions and so on. So basically people won’t abuse tf out of them.
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Mr Steve I don’t feel so good.
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that’s too high expectations. He needs to finish movieclips, do beta, then fix any bugs found in beta, while also working on some extra 3.0.0 features. THEN release public 3.0.0
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I guess when additional moderators would be added or maybe staff to sort out stickfigure page they could to that.
Free slavery™
Tho would furry oc’s be animals? Queue the controversy.
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nvm turns out they deleted account that’s why I couldn’t find them. Also they sent me that the shield also breaks when adding new frame or smth.
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Probably™
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@ralph I really hate to give more work while you’re working on that update but I’ve been reported on a polyfill bug that happens when you flip axis.
I’d @ the person who reported it to me on Amino to give credit but idk their tag-
Thx fat Mal potato -
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Lol’d
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aw-men
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I hate how I have the lion king scene in my head when I read this.
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My condolences.
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There’s a golden rule: separate profiles for sfw and nsfw
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nvm turns out they deleted account that’s why I couldn’t find them. Also they sent me that the shield also breaks when adding new frame or smth.
stooooooooooooooooooop
also like, flipping stuff seems to be aight
y peple not provide files/examples
I had the link copied in clipboard but honest to god I forgot to paste it lmao. I’d not be that guy telling a bug and not bringing pics or smth to make you understand easier without explaining too much-
It happens on this stick.
http://sticknodes.com/sticks/riot-shield-nodes/
yeah that’s more like it lol
anyway, so this is just because the polyfill wasn’t made correctly
kinda hard to see but, see the polyfill lines?
I deleted it and remade it (in like, 4 nodes, idk why dude here has like 8 nodes) and remade it in proper clockwise (or counter-clockwise) fashion and the flipping glitch doesn’t happen
i gotta make that more prevalent…the clockwise thing
Ye I knew the polyfill was done bad. Just didn’t know how it actually bronks.
yeah it just bronks (sometimes) if not clockwise
its due to the tirangulation algorithm (https://libgdx.badlogicgames.com/ci/nightlies/docs/api/com/badlogic/gdx/math/EarClippingTriangulator.html)
don’t ask me how or why I just work here
counterclockwise breaks polyfill
starts working to abuse the bug in an unique and useful way
lol i was going to actually edit my comment but was too lazy
I always specify “clockwise or counter clockwise” but I’m tired of writing that all the damn time so I just said clockwise here i thought you would know but you didn’t come on arc disappointed.gif
Knew it was that but I for a sec thought that counter clockwise was somehow more broken cause I always do clockwise. Alright time to do some bad polyfill and hope I find the trigger.
m8 no cease and desist
it’s just how the algorithm works
as it says in that description in the link “garbage input, garbage output” aka follow the rules and do a circular motion of nodes else suffer ancient and deadly consequences
Ralph you know damn well I look at sticknodes, the limits and I always go “nah fuck that”.
tries doing polyfill counterclockwise and flips but nothing happened