• Profile picture of arcionek

    arcionek commented 7 years ago

    Replying to comment by: Ramoxfire V2Bootleg is mostly inactive but would be fine Kaiju would as

    From my experience, you don’t know. People often come back.

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  • I couldn’t understand the question of the poll so I just voted toothpaste.

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  • Profile picture of arcionek

    arcionek commented 7 years ago

    Replying to comment by: Ramoxfire V2I’m only asking because it takes mass amounts of willpower f

    I suggest making sure other members will chill with you and won’t spark any problems day 1 of you becoming a mod or smth.

    Community and Ralph often have to be both on “okey-ishness” to avoid hard conflicts.

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    arcionek commented 7 years ago

    Replying to comment by: Ralph (Developer)I know its easy for me to say but it's not *that* hard esp

    I know it’s easy, my friend literally just said

    Tho I still find it somehow challengeling. It’s inner issue of me knowing what it’s supposed to do, but I don’t know how. Or I mean, what do I need to use to get to that goal.

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    arcionek commented 7 years ago

    Replying to comment by: Ralph (Developer)you could go the full-on physics route of Unity but to be h

    I used a preset of Unreal Engine. It had stuff in it already.

    I still couldn’t modify controls so it’s like “when u hover ur mouse over it and drag it shoots X units”.

    So rip me.

    I also wanted to add element to follow mouse so I’d see where mouse is, shows on editor but not in game. So it’s like ultimate brainfuck for me.

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    arcionek commented 7 years ago

    Replying to comment by: Ralph (Developer)I am actually intrigued

    Only if we could make games with just the thought of finished process 😞

    What’s more shameful I had programming in my school. Like it’s part of technical knowledge. It’s javascript for site tho… Yet still didn’t know how to lmao.

    Even if I think logically and can calculate every possibility and stuff, programming language leaves me clueless.

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    arcionek commented 7 years ago

    Replying to comment by: Ralph (Developer)you'd be surprised notice his lack of posting here? it co

    I just want to make a game about a golf where golfballs use guns on other players :c

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    arcionek commented 7 years ago

    Replying to comment by: Ralph (Developer)are you @sbyrnes

    At least he can get the basics of making controls so lol

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    arcionek commented 7 years ago

    Replying to comment by: Ralph (Developer)what a weird assortment of 3 stickfigures

    http://sticknodes.com/submit-stickfigure/

    bruh moment

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  • Has a REALLY simple idea for a game

    Tries coding

    Has no idea how to make a thing do a thing.

    Still is clueless even when trying to logically think

    Ends up sidetracking

    Passive agressively gets a grudge at my brain and closes the app in rage quit.

    I’ve been trying to have a 2D minigolf mechanic controls on a ball… Like I have no idea how to make mouse make an arrow from a ball that launches the ball. God damnit.

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    • are you @sbyrnes

      2019-06-20 19:14:06 UTC 0
      • Replying to: Ralph (Developer)are you @sbyrnes

        At least he can get the basics of making controls so lol

        2019-06-20 19:18:30 UTC 2
        • Replying to: arcionekAt least he can get the basics of making controls so lol

          you’d be surprised

          notice his lack of posting here?

          it correlates to his making no progress with his game due to dumb-dumb-ness

          2019-06-20 20:04:25 UTC 0
          • Replying to: Ralph (Developer)you'd be surprised notice his lack of posting here? it co

            I just want to make a game about a golf where golfballs use guns on other players :c

            2019-06-20 20:06:20 UTC 1
            • Replying to: arcionekI just want to make a game about a golf where golfballs use

              I am actually intrigued

              2019-06-20 20:07:59 UTC 1
              • Replying to: Ralph (Developer)I am actually intrigued

                you could go the full-on physics route of Unity

                but to be honest 2d circle “physics” is pretty simple to replicate

                2019-06-20 20:08:26 UTC 0
                • Replying to: Ralph (Developer)you could go the full-on physics route of Unity but to be h

                  I used a preset of Unreal Engine. It had stuff in it already.

                  I still couldn’t modify controls so it’s like “when u hover ur mouse over it and drag it shoots X units”.

                  So rip me.

                  I also wanted to add element to follow mouse so I’d see where mouse is, shows on editor but not in game. So it’s like ultimate brainfuck for me.

                  2019-06-20 20:17:12 UTC 0
              • Replying to: Ralph (Developer)I am actually intrigued

                Only if we could make games with just the thought of finished process 😞

                What’s more shameful I had programming in my school. Like it’s part of technical knowledge. It’s javascript for site tho… Yet still didn’t know how to lmao.

                Even if I think logically and can calculate every possibility and stuff, programming language leaves me clueless.

                2019-06-20 20:11:18 UTC 0
                • Replying to: arcionekOnly if we could make games with just the thought of finishe

                  I know its easy for me to say but it’s not *that* hard

                  especially with the copious amount of tutorials etc on Youtube nowadays

                  a great starting point is to just follow along with a tutorial making a simple “pong” game or something

                  you can do Unity, that’s what Sean is doing even though I told him to use LibGDX/Java but he found it too hard

                  2019-06-20 20:18:21 UTC 0
                  • Replying to: Ralph (Developer)I know its easy for me to say but it's not *that* hard esp

                    I know it’s easy, my friend literally just said

                    Tho I still find it somehow challengeling. It’s inner issue of me knowing what it’s supposed to do, but I don’t know how. Or I mean, what do I need to use to get to that goal.

                    2019-06-20 20:23:27 UTC 1
                    • Replying to: arcionekI know it's easy, my friend literally just said Tho I st

                      maaaaaaaaaaaan fook everything about python

                      what even is python is it a snake?

                      nobody likes snakes

                      2019-06-20 21:02:27 UTC 0
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    arcionek commented 7 years ago

    Replying to comment by: katze@ralph I need ur help, I’m on my iPad and earlier i tried To

    Did you fill in all required fields such as name, autor?
    It shows when you scroll bit lower on the submit stickfigure thing if I remember.

    Also, make sure you set up your email app for this.

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    arcionek commented 7 years ago

    Replying to comment by: Bendymon God of the chaos emeraldsHow do I upload this

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    arcionek commented 7 years ago

    Replying to comment by: Bendymon God of the chaos emeraldsOhhhhhhhhhhhhhhhh

    in case you meant to reply to my comment.

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    arcionek commented 7 years ago

    Replying to comment by: CookieInTheFaceCan you animate an entire EB episode in it?

    You can’t make movieclips in movieclips so you still gotta think straight on what you’re trying to ask for lol.

    Prob yes, but would be more impractical. Would have to add X amounts of frames in main project. Have to set up background colour and so on.

    Just… Use Movie Clips like movie clips. Lol.

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    arcionek commented 7 years ago

    Replying to comment by: Bendymon God of the chaos emeralds3 more baby gooooooooooooo!!!!!!!!!!
    15034_0-5

    Uhhhh… Mate. You forgot a thing called static nodes. Just saying.

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