@arcionek
Joined on August 18th, 2017, this user has been a member for 3,264 days and is the 1,949th person to register an account.
Has 13 submissions, the first one uploaded on December 14th, 2016 and the most recent on May 31st, 2019.
Of those, 1 has been featured and 6 have won Users' Choice.
On average, each submission earns 5,437 downloads.
In total, they have been download 76,131 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 52 stickfigures.
On average, when this user rates stickfigures, they are 87% positive.
Also, they are typically 78% positive when rating animation spotlights.
Has made 1,050 comments on non-activity pages of the site. Alternatively, this user has made 12,182 comments on actual activity pages of the site.
They have visited the site consecutively for 3 days, their best streak being 125 days. On average, they post 1 update and 4 comments per week.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 27 consecutive votes.
Arc gaming reviewsOwner
Rigging Nerd ClubOwner
????????????????????????????????????????????????????????????????????????????????????????????????????Owner
Temp group will deleteOwner
Stickfigure Starter KitOwner
Stick Nodes Beta TestersOwner
No girls allowedOwner
Sticknodes ModdersOwner
Mod Talkadmin
#TeamArcionekadmin
Admin Talkadmin
-
@Ralph we got a thief
http://sticknodes.com/sticks/minato-kurama-nodes/ (thief)
http://sticknodes.com/sticks/nine-tailed-fullbody-remastered-bijuu-mode-kurama-nodes/ (original) -
Replying to comment by:
Click on the stickfigure and scroll down by a tiny bit (above join stickfigure). There’s an option to keep during tween, make it checked frame before it being deleted.
-
Trying to do Dragon Ball theme without much clue how it should look like.
Progress: Ugly as fudge.
-
Replying to comment by:
Yet if it still affects export etc, it might help Ralph to mail the project to him to see what’s going on.
-
Replying to comment by:
Go to your “Lag Problems?” and uncheck “Do not draw nodes out of view”. The Lag problems pannel is below the modes (under undo/redo)
-
Replying to comment by:
Watcha need help with? :v
-
Replying to comment by:
That 100% pan on stereo headphones tho. Rip anyone who only has 1 working headphone.
-
Replying to comment by:
Say what
http://rulesoftheinternet.com/ -
Replying to comment by:
You forgot about the edits

-
Replying to comment by:
To be honest, now that I think about it. The skinning wasn’t a thing so you probably didn’t think of keeping version numbers of the atlas files.
It’s like when you update the file and keep the previous one, yet call it other name than the update names to not have it cluttered with names- Like version 1, 2, 3 etc.
So I guess I could refer to current atlas as version 1.0.3 due to the fact the atlas updates about 3 times since modding first appeared ;P
-
Replying to comment by:
Stick Nodes 2 doesn’t even has a demo yet I believe lol. Also it would require adding a game that’s not his in the app and so on. Lot of issues with this-
-
Replying to comment by:
Sent. 31 images to import, wish you luck on suffering.
-
@Ralph is there specific version name for the atlas files? I simply ask due to the reason that if atlas will have changes (which will lol), I might add skin version names to the skins as well as up-to-date skin version. If there’s none I guess I could simply make version names for the modding group.
-
I don’t think so, though idk if I understand
if the atlas ever changes it keeps the same name, it’s just a different file
but if, for example, it changes when I update SN to 2.6.0 for example, I mean that’s kinda the version number
-
Replying to:
To be honest, now that I think about it. The skinning wasn’t a thing so you probably didn’t think of keeping version numbers of the atlas files.
It’s like when you update the file and keep the previous one, yet call it other name than the update names to not have it cluttered with names- Like version 1, 2, 3 etc.
So I guess I could refer to current atlas as version 1.0.3 due to the fact the atlas updates about 3 times since modding first appeared ;P
-
-
-
Replying to comment by:
Also the skins are getting moved to the sticknodesskins.carrd.co
Soon will template too. I did that due to people not being to download from gdrive and for more clean look. -
Replying to comment by:
Hm. Would be a little bit more work, but seems interesting. Only issue I see with round corners would the fact they’d probably be inconsistent in shape. Buttons basically get squashed in SN, it might look bad especially on play/stop buttons.
- Load More














thank
people sure love to steal naruto figs
I promise if I dont get ociffer role Ill steal my stickfigures and then accuse myself