@beginninganimator
Joined on October 4th, 2019, this user has been a member for 2,457 days and is the 26,591st person to register an account.
Has 35 submissions, the first one uploaded on October 9th, 2019 and the most recent on June 16th, 2023.
Of those, 12 have been featured and 24 have won Users' Choice.
On average, each submission earns 5,671 downloads.
In total, they have been download 198,491 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 210 stickfigures.
On average, when this user rates stickfigures, they are 94% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 546 comments on non-activity pages of the site. Alternatively, this user has made 14,977 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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D.O.H.D | Development of Hyper-realism Dynamics.Owner
THE NODIUM | ?Owner
Beauty Is Everywhere - StickFigure Request.Owner
𝗦.𝗡.𝗨 – 𝗣𝗿𝗲 𝗝𝘂𝗹𝘆 𝟮𝟬𝟮𝟮 𝗗𝗮𝘁𝗮𝗯𝗮𝘀𝗲 🚫 [ ᴏᴜᴛᴅᴀᴛᴇᴅ ɢʀᴏᴜᴘ ] 🚫admin
Quesoadmin
#TeamDemonadmin
Rene’s Groupadmin
StickNodes Movies!admin
Big Black Man (changed title cause the original was unbearably cringe, still a dead group tho.)admin
Africa Campaignadmin
The Cat Cultadmin
The role play groupadmin
The Jayingee Youtube Fan Groupadmin
Flamingo YouTube Fan group./Flamingo memesadmin
Achlon Theatermod
The Profile Rankersmod
OCs Battlesmod
Cold weather peepsmod
Chill Boismod
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I hope i’ll be able to do more, but currently i plan to make stuff like this.
If we can add filters to sprites, i could possibly do a lot more than have flat images in a vacuum.
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no
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I’m kind of confused.
When sprites come out will pixelated images only be able to use, meaning i’ll have to pixelate everything i want to turn into a sprite?
I plan to cut out nebulae (and more) in my art to use them for animations and stuff.
Don’t entirely know how sprites work.
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Ok
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I’m coming for you
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I’m going to determine your facial proportions then find your identity and next your house
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I plan to present an idea to lemon about how objects move, but i’m not entirely sure so i’ve decided to let you guys choose between two concepts that are not complete. I plan to expand upon this on how speed works and everything along with some stuff about time.
Frami Mechanics. (Frames)
Frami Mechanics is the concept of moving time. Frami Mechanics is not a particle, but a wave. This wave travels extremely fast and is a form of kinetic energy. This wave is a constant and travels the entire length of the universe within seconds. As the universe expands, this wave takes more time to get to places which makes time slower in some places than others. It’s a wave that originates from the big bang, and it’s slowly deteriorating from entropy. Because of this, this means kinetic energy is decaying and time is slowing down. This wave can be bent in various proportions that could even allow travelling back in time.Codim Exponential Propulsion. (Kinetic coding)
Codim exponential propulsion is the idea that all objects move due to a form of coding. This form of coding applies to the entire universe, it does not change into different forms. It’s simply a line of code that is activated through kinetic movement. It presents the idea that the mechanics behind time states that this line of code is unchanging and does not reverse.Which one
- 50%
- 50%
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Only these, the avengers can stop it.




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Not entirely sure yet. This concept is still in the process and currently there’s no reason for anything similar to an electron to exist.
However there might be something done that includes coding.
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The group has been a bit inactive lately (relatively), i’ve decided i’d show you a new concept i’ve come up with.
Segments. (Particle)
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Segments are small particles that make up everything in the universe.
Shapes like triangles/squares you use are made up of round segments theoretically.
Segments are mostly made of nothing, but they contain nodes and number particles. An example of number particles is thickness and length. If a segments thickness is 10, there will be 10 number particles that cooperate with each other inside the segment. This goes for length as well. -
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Why is this being posted here.
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Copoctatius (The spirit of the Hornium\’s and the Haloin)
Could tear thousands of galaxies apart by simply hovering his finger and barely moving around.Kind of like the kaijus except on a much more powerful scale, by even moving around Copoctatius is causing chaos and destroying civilizations as if they were ant hills.
Although while its not really decided, he could lift somewhere around a few trillion masses.
Within his own universe there are beings even more powerful than him who could simply flick the weakest part of their body in his face and he\’d be obliterated. Entire superclusters at that point would be like passing by specks of dust of not weaker. (However this is Copoctatius in his normal capacity.)
For the nerfed copoctatius (The nerfed one that doesn\’t take place in his own universe), i suppose he could lift a few stars.
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WordPress would close down the site
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Calcium reproduction 😏
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Sprites aren’t always pixelated, they’re just game art pictures used for characters, backgrounds, everything visual. I’m sure you’ll be able to do this. I can’t wait to see what you’ll do with this new power
I hope i’ll be able to do more, but currently i plan to make stuff like this.
If we can add filters to sprites, i could possibly do a lot more than have flat images in a vacuum.
sprite is just basically jpg, or png
it’s an image
i know i guess the word “sprite” has a correlation with spritesheets/retro games