Replying to:Milky (but still gay)Export it not all at once
Say thereโs 1000 frames
Do 500 an
I’ve been doing that many times, but some projects are so large i have to change their sizes. Some times it would just crash on the spot. But this could only work if i spend an abnormal amount of time trying to cut down the frames in the project and build up more frames, it would be really complicated but in the end it would work.
Replying to:Infiniteguessjust set them all to the same size
(No but fr Im confused o
I tried exporting all at the same size, but some were too large that when i tried to export stick nodes would crash and i would have to restart all my work. And as an addition, saving the project would take forever. So instead, i would have to range from 800 x 450 – 1280 x 720.
Export it not all at once
Say thereโs 1000 frames
Do 500 and then another 500
Or 100 and then 100 and then 100 and so on
You get the idea
Idk if it would work
I’ve been doing that many times, but some projects are so large i have to change their sizes. Some times it would just crash on the spot. But this could only work if i spend an abnormal amount of time trying to cut down the frames in the project and build up more frames, it would be really complicated but in the end it would work.
just set them all to the same size
(No but fr Im confused on how it got exported in different sizes)
I tried exporting all at the same size, but some were too large that when i tried to export stick nodes would crash and i would have to restart all my work. And as an addition, saving the project would take forever. So instead, i would have to range from 800 x 450 – 1280 x 720.
Never implement rtx into animation ;(
F