• Replying to comment by: cjsantosYTJust a test...
    16976_0-23183500-1558949032_gif

    BTW this is CSGO
    Weapon: USP (Supressed)
    FPS:15

    0
    View
  • Just a test…

    1
    • Status:
      Motion:Fine
      Effects:Nice 👌
      Fire power:Good
      FPS:Unkown
      Wepeon Used:Long Pistol?
      Wepeon Type used:Pistol
      Figures:6
      Ratings: 67% [Great]

      2019-05-27 11:37:28 UTC 1
    • BTW this is CSGO
      Weapon: USP (Supressed)
      FPS:15

      2019-05-27 14:16:20 UTC 0
  • Profile picture of cjsantosYT

    cjsantosYT changed their profile picture 7 years, 2 months ago

  • Replying to comment by: cjsantosYTHello guys, im new to this. What can i do to improve and how

    Thanks for all the response 😀. I appreciate all your suggestions and ill try implementing them in my own creation.

    0
    View
  • Hello guys, im new to this. What can i do to improve and how long does it take you to make a 1 minute animtaion?

    1
    • I haven’t done a single anim that’s about a minute long for quite a while so I guess eternity.

      But if you have enough time then a really well made project could take 1-8 hours depending on what you need. (For example, Gildedguy vs Bog is only 9 minutes but took months to produce)

      2019-03-16 13:21:19 UTC 1
      • Replying to: arcionekI haven't done a single anim that's about a minute long fo

        That’s actually pretty cool
        Although stiff, you can improve

        2019-03-16 14:53:42 UTC 0
    • Easing mate

      2019-03-16 14:59:21 UTC 0
    • For me I’d say a few days to a week. Try to make the movements smoother by making each and every movement carefully as if it were a real fight. If it looks too slow then raise the frames per second (FPS) a bit

      2019-03-16 17:35:00 UTC 0
    • Hi, I’m Xen, just your friendly neighborhood Chinese dude. And as for your question…

      You can improve by working on the character’s footing, as well as some smoothing in between the frames, so it won’t be choppy. And as for your other question, it really depends on what animation you’re doing, what FPS you use and how skilled you are, so if you’re new and not used to animating, I’d suggest tween to get the grip of it, use about 15FPS and if it’s a small test, then it should take about half an hour. But if you’re going non-tween, then you should have about 20FPS.

      2019-03-16 18:44:37 UTC 0
    • Thanks for all the response 😀. I appreciate all your suggestions and ill try implementing them in my own creation.

      2019-03-17 07:35:08 UTC 0
      • Replying to: cjsantosYTThanks for all the response 😀. I appreciate all your

        Hi, @cjsantosyt
        I’m MilkTea
        The answer to that question is:
        1. More fps so it’s SMOOTHER
        2. Make movements a little slower than that
        3. Don’t give up
        4. Have fun and have passion

        2019-03-17 13:40:32 UTC 1